You'd want to use the ALAssetsLibrary. This ought to get you moving in the right direction:
ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
[library enumerateGroupsWithTypes:ALAssetsGroupAll
usingBlock:^(ALAssetsGroup *group, BOOL *stop)
{
if (group == nil)
return;
//this is the album name
NSLog(@"%@",[group valueForProperty:ALAssetsGroupPropertyName]);
}
failureBlock:^(NSError *error)
{
//failure code here
}];
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