I'm writing an application with Java Swing. What i need is a procedure where i can stop the "elaboration" thread using a button in the graphic interface.
Here a simple project focused on what i need
import java.util.logging.Level;
import java.util.logging.Logger;
import javax.swing.JTextArea;
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
/**
*
* @author Nikola
*/
public class Main extends javax.swing.JFrame
{
private MyThread THREAD;
public Main()
{
initComponents();
}
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents() {
jButton1 = new javax.swing.JButton();
jScrollPane1 = new javax.swing.JScrollPane();
jTextArea1 = new javax.swing.JTextArea();
jButton2 = new javax.swing.JButton();
jButton3 = new javax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
jButton1.setText("Pause Thread");
jButton1.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton1ActionPerformed(evt);
}
});
jTextArea1.setColumns(20);
jTextArea1.setRows(5);
jScrollPane1.setViewportView(jTextArea1);
jButton2.setText("Resume Thread");
jButton2.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton2ActionPerformed(evt);
}
});
jButton3.setText("Start Thread");
jButton3.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton3ActionPerformed(evt);
}
});
javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
getContentPane().setLayout(layout);
layout.setHorizontalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addContainerGap()
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(layout.createSequentialGroup()
.addComponent(jButton3)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED, 63, Short.MAX_VALUE)
.addComponent(jButton2)
.addGap(18, 18, 18)
.addComponent(jButton1))
.addComponent(jScrollPane1))
.addContainerGap())
);
layout.setVerticalGroup(
layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, layout.createSequentialGroup()
.addContainerGap()
.addComponent(jScrollPane1, javax.swing.GroupLayout.DEFAULT_SIZE, 244, Short.MAX_VALUE)
.addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
.addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
.addComponent(jButton1)
.addComponent(jButton2)
.addComponent(jButton3))
.addContainerGap())
);
pack();
}// </editor-fold>
private void jButton3ActionPerformed(java.awt.event.ActionEvent evt)
{
THREAD = new MyThread(jTextArea1);
THREAD.start();
}
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt)
{
try
{
THREAD.pauseThread();
}
catch (InterruptedException ex)
{
ex.printStackTrace();
}
}
private void jButton2ActionPerformed(java.awt.event.ActionEvent evt)
{
THREAD.resumeThread();
}
public static void main(String args[])
{
/*
* Set the Nimbus look and feel
*/
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/*
* If Nimbus (introduced in Java SE 6) is not available, stay with the
* default look and feel. For details see
* http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try
{
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels())
{
if ("Nimbus".equals(info.getName()))
{
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
}
catch (ClassNotFoundException ex)
{
java.util.logging.Logger.getLogger(Main.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
catch (InstantiationException ex)
{
java.util.logging.Logger.getLogger(Main.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
catch (IllegalAccessException ex)
{
java.util.logging.Logger.getLogger(Main.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
catch (javax.swing.UnsupportedLookAndFeelException ex)
{
java.util.logging.Logger.getLogger(Main.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/*
* Create and display the form
*/
java.awt.EventQueue.invokeLater(new Runnable()
{
public void run()
{
new Main().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JButton jButton1;
private javax.swing.JButton jButton2;
private javax.swing.JButton jButton3;
private javax.swing.JScrollPane jScrollPane1;
private javax.swing.JTextArea jTextArea1;
// End of variables declaration
}
class MyThread extends Thread
{
JTextArea area;
private final Object lock = new Object();
public MyThread(JTextArea area)
{
super();
this.area = area;
}
@Override
public void run()
{
for(int i=0 ; ; i++)
area.setText(i+"");
}
public void pauseThread() throws InterruptedException
{
synchronized(lock)
{
lock.wait();
}
}
public void resumeThread()
{
synchronized(lock)
{
lock.notify();
}
}
}
The question is simple:
In the real application, the user set some options and then start the thread which doing the elaboration of the selected data.
I want to provide a "pause" button so the user can stop temporarily the elaboration and make some needed check and after that can resume the operation.
In the way i coded is the graphic thread that stop, not the "elaboration" one.
If you run my sample code and press "Start" the textarea starts to counting. The final result that i need is that when i press the "Pause" button the thread go to "sleep" and the counting stops, when i press the "Resume" button the thread "wakes up" and the counting in the text area starts againt to count.
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