本文整理汇总了Java中com.badlogic.gdx.graphics.glutils.MipMapGenerator类的典型用法代码示例。如果您正苦于以下问题:Java MipMapGenerator类的具体用法?Java MipMapGenerator怎么用?Java MipMapGenerator使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
MipMapGenerator类属于com.badlogic.gdx.graphics.glutils包,在下文中一共展示了MipMapGenerator类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: uploadImageData
import com.badlogic.gdx.graphics.glutils.MipMapGenerator; //导入依赖的package包/类
public static void uploadImageData (int target, TextureData data, int miplevel) {
if (data == null) {
// FIXME: remove texture on target?
return;
}
if (!data.isPrepared()) data.prepare();
final TextureDataType type = data.getType();
if (type == TextureDataType.Custom) {
data.consumeCustomData(target);
return;
}
Pixmap pixmap = data.consumePixmap();
boolean disposePixmap = data.disposePixmap();
if (data.getFormat() != pixmap.getFormat()) {
Pixmap tmp = new Pixmap(pixmap.getWidth(), pixmap.getHeight(), data.getFormat());
Blending blend = Pixmap.getBlending();
Pixmap.setBlending(Blending.None);
tmp.drawPixmap(pixmap, 0, 0, 0, 0, pixmap.getWidth(), pixmap.getHeight());
Pixmap.setBlending(blend);
if (data.disposePixmap()) {
pixmap.dispose();
}
pixmap = tmp;
disposePixmap = true;
}
Gdx.gl.glPixelStorei(GL20.GL_UNPACK_ALIGNMENT, 1);
if (data.useMipMaps()) {
MipMapGenerator.generateMipMap(target, pixmap, pixmap.getWidth(), pixmap.getHeight());
} else {
Gdx.gl.glTexImage2D(target, miplevel, pixmap.getGLInternalFormat(), pixmap.getWidth(), pixmap.getHeight(), 0,
pixmap.getGLFormat(), pixmap.getGLType(), pixmap.getPixels());
}
if (disposePixmap) pixmap.dispose();
}
开发者ID:basherone,项目名称:libgdxcn,代码行数:39,代码来源:GLTexture.java
示例2: create
import com.badlogic.gdx.graphics.glutils.MipMapGenerator; //导入依赖的package包/类
@Override
public void create () {
camera = new PerspectiveCamera(67, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
camera.position.set(0, 1.5f, 1.5f);
camera.lookAt(0, 0, 0);
camera.update();
controller = new PerspectiveCamController(camera);
mesh = new Mesh(true, 4, 4, new VertexAttribute(Usage.Position, 3, ShaderProgram.POSITION_ATTRIBUTE), new VertexAttribute(
Usage.TextureCoordinates, 2, ShaderProgram.TEXCOORD_ATTRIBUTE));
mesh.setVertices(new float[] {-1, 0, 1, 0, 1, 1, 0, 1, 1, 1, 1, 0, -1, 1, 0, -1, 0, -1, 0, 0,});
mesh.setIndices(new short[] {0, 1, 2, 3});
shader = new ShaderProgram(Gdx.files.internal("data/shaders/flattex-vert.glsl").readString(), Gdx.files.internal(
"data/shaders/flattex-frag.glsl").readString());
if (!shader.isCompiled()) throw new GdxRuntimeException("shader error: " + shader.getLog());
textureHW = new Texture(Gdx.files.internal("data/badlogic.jpg"), Format.RGB565, true);
MipMapGenerator.setUseHardwareMipMap(false);
textureSW = new Texture(Gdx.files.internal("data/badlogic.jpg"), Format.RGB565, true);
currTexture = textureHW;
createUI();
multiplexer = new InputMultiplexer();
Gdx.input.setInputProcessor(multiplexer);
multiplexer.addProcessor(ui);
multiplexer.addProcessor(controller);
}
开发者ID:basherone,项目名称:libgdxcn,代码行数:30,代码来源:MipMapTest.java
示例3: uploadImageData
import com.badlogic.gdx.graphics.glutils.MipMapGenerator; //导入依赖的package包/类
private void uploadImageData(Pixmap paramPixmap)
{
if ((enforcePotImages) && (Gdx.gl20 == null) && ((!MathUtils.isPowerOfTwo(this.data.getWidth())) || (!MathUtils.isPowerOfTwo(this.data.getHeight()))))
throw new GdxRuntimeException("Texture width and height must be powers of two: " + this.data.getWidth() + "x" + this.data.getHeight());
boolean bool;
if (this.data.getFormat() != paramPixmap.getFormat())
{
Pixmap localPixmap = new Pixmap(paramPixmap.getWidth(), paramPixmap.getHeight(), this.data.getFormat());
Pixmap.Blending localBlending = Pixmap.getBlending();
Pixmap.setBlending(Pixmap.Blending.None);
int i = paramPixmap.getWidth();
int j = paramPixmap.getHeight();
localPixmap.drawPixmap(paramPixmap, 0, 0, 0, 0, i, j);
Pixmap.setBlending(localBlending);
bool = true;
paramPixmap = localPixmap;
}
while (true)
{
Gdx.gl.glBindTexture(3553, this.glHandle);
Gdx.gl.glPixelStorei(3317, 1);
if (this.data.useMipMaps())
MipMapGenerator.generateMipMap(paramPixmap, paramPixmap.getWidth(), paramPixmap.getHeight(), bool);
do
{
return;
Gdx.gl.glTexImage2D(3553, 0, paramPixmap.getGLInternalFormat(), paramPixmap.getWidth(), paramPixmap.getHeight(), 0, paramPixmap.getGLFormat(), paramPixmap.getGLType(), paramPixmap.getPixels());
}
while (!bool);
paramPixmap.dispose();
return;
bool = false;
}
}
开发者ID:isnuryusuf,项目名称:ingress-indonesia-dev,代码行数:35,代码来源:Texture.java
注:本文中的com.badlogic.gdx.graphics.glutils.MipMapGenerator类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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