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C++ B_TRANSLATE函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中B_TRANSLATE函数的典型用法代码示例。如果您正苦于以下问题:C++ B_TRANSLATE函数的具体用法?C++ B_TRANSLATE怎么用?C++ B_TRANSLATE使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了B_TRANSLATE函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: BPopUpMenu

void
PadView::DisplayMenu(BPoint where, LaunchButton* button) const
{
	MainWindow* window = dynamic_cast<MainWindow*>(Window());
	if (window == NULL)
		return;

	LaunchButton* nearestButton = button;
	if (!nearestButton) {
		// find the nearest button
		for (int32 i = 0; (nearestButton = ButtonAt(i)); i++) {
			if (nearestButton->Frame().top > where.y)
				break;
		}
	}
	BPopUpMenu* menu = new BPopUpMenu(B_TRANSLATE("launch popup"), false, false);
	// add button
	BMessage* message = new BMessage(MSG_ADD_SLOT);
	message->AddPointer("be:source", (void*)nearestButton);
	BMenuItem* item = new BMenuItem(B_TRANSLATE("Add button here"), message);
	item->SetTarget(window);
	menu->AddItem(item);
	// button options
	if (button) {
		// clear button
		message = new BMessage(MSG_CLEAR_SLOT);
		message->AddPointer("be:source", (void*)button);
		item = new BMenuItem(B_TRANSLATE("Clear button"), message);
		item->SetTarget(window);
		menu->AddItem(item);
		// remove button
		message = new BMessage(MSG_REMOVE_SLOT);
		message->AddPointer("be:source", (void*)button);
		item = new BMenuItem(B_TRANSLATE("Remove button"), message);
		item->SetTarget(window);
		menu->AddItem(item);
		// set button description
		if (button->Ref()) {
			message = new BMessage(MSG_SET_DESCRIPTION);
			message->AddPointer("be:source", (void*)button);
			item = new BMenuItem(B_TRANSLATE("Set description"B_UTF8_ELLIPSIS),
				message);
			item->SetTarget(window);
			menu->AddItem(item);
		}
	}
	menu->AddSeparatorItem();
	// window settings
	BMenu* settingsM = new BMenu(B_TRANSLATE("Settings"));
	settingsM->SetFont(be_plain_font);

	const char* toggleLayoutLabel;
	if (fButtonLayout->Orientation() == B_HORIZONTAL)
		toggleLayoutLabel = B_TRANSLATE("Vertical layout");
	else
		toggleLayoutLabel = B_TRANSLATE("Horizontal layout");
	item = new BMenuItem(toggleLayoutLabel, new BMessage(MSG_TOGGLE_LAYOUT));
	item->SetTarget(this);
	settingsM->AddItem(item);

	BMenu* iconSizeM = new BMenu(B_TRANSLATE("Icon size"));
	for (uint32 i = 0; i < sizeof(kIconSizes) / sizeof(uint32); i++) {
		uint32 iconSize = kIconSizes[i];
		message = new BMessage(MSG_SET_ICON_SIZE);
		message->AddInt32("size", iconSize);
		BString label;
		label << iconSize << " x " << iconSize;
		item = new BMenuItem(label.String(), message);
		item->SetTarget(this);
		item->SetMarked(IconSize() == iconSize);
		iconSizeM->AddItem(item);
	}
	settingsM->AddItem(iconSizeM);

	item = new BMenuItem(B_TRANSLATE("Ignore double-click"),
		new BMessage(MSG_SET_IGNORE_DOUBLECLICK));
	item->SetTarget(this);
	item->SetMarked(IgnoreDoubleClick());
	settingsM->AddItem(item);

	uint32 what = window->Look() == B_BORDERED_WINDOW_LOOK ? MSG_SHOW_BORDER : MSG_HIDE_BORDER;
	item = new BMenuItem(B_TRANSLATE("Show window border"), new BMessage(what));
	item->SetTarget(window);
	item->SetMarked(what == MSG_HIDE_BORDER);
	settingsM->AddItem(item);

	item = new BMenuItem(B_TRANSLATE("Auto-raise"), new BMessage(MSG_TOGGLE_AUTORAISE));
	item->SetTarget(window);
	item->SetMarked(window->AutoRaise());
	settingsM->AddItem(item);

	item = new BMenuItem(B_TRANSLATE("Show on all workspaces"), new BMessage(MSG_SHOW_ON_ALL_WORKSPACES));
	item->SetTarget(window);
	item->SetMarked(window->ShowOnAllWorkspaces());
	settingsM->AddItem(item);

	menu->AddItem(settingsM);

	menu->AddSeparatorItem();

//.........这里部分代码省略.........
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:101,代码来源:PadView.cpp


示例2: BWindow

ApplicationTypeWindow::ApplicationTypeWindow(BPoint position,
	const BEntry& entry)
	:
	BWindow(BRect(0.0f, 0.0f, 250.0f, 340.0f).OffsetBySelf(position),
		B_TRANSLATE("Application type"), B_TITLED_WINDOW,
		B_NOT_ZOOMABLE | B_ASYNCHRONOUS_CONTROLS |
			B_FRAME_EVENTS | B_AUTO_UPDATE_SIZE_LIMITS),
	fChangedProperties(0)
{
	float padding = be_control_look->DefaultItemSpacing();
	BAlignment labelAlignment = be_control_look->DefaultLabelAlignment();

	BMenuBar* menuBar = new BMenuBar((char*)NULL);
	menuBar->SetExplicitAlignment(BAlignment(B_ALIGN_LEFT, B_ALIGN_TOP));

	BMenu* menu = new BMenu(B_TRANSLATE("File"));
	fSaveMenuItem = new BMenuItem(B_TRANSLATE("Save"),
		new BMessage(kMsgSave), 'S');
	fSaveMenuItem->SetEnabled(false);
	menu->AddItem(fSaveMenuItem);
	BMenuItem* item;
	menu->AddItem(item = new BMenuItem(
		B_TRANSLATE("Save into resource file" B_UTF8_ELLIPSIS), NULL));
	item->SetEnabled(false);

	menu->AddSeparatorItem();
	menu->AddItem(new BMenuItem(B_TRANSLATE("Close"),
		new BMessage(B_QUIT_REQUESTED), 'W', B_COMMAND_KEY));
	menuBar->AddItem(menu);

	// Signature

	fSignatureControl = new BTextControl(B_TRANSLATE("Signature:"), NULL,
		new BMessage(kMsgSignatureChanged));
	fSignatureControl->SetModificationMessage(
		new BMessage(kMsgSignatureChanged));

	// filter out invalid characters that can't be part of a MIME type name
	BTextView* textView = fSignatureControl->TextView();
	textView->SetMaxBytes(B_MIME_TYPE_LENGTH);
	const char* disallowedCharacters = "<>@,;:\"()[]?= ";
	for (int32 i = 0; disallowedCharacters[i]; i++) {
		textView->DisallowChar(disallowedCharacters[i]);
	}

	// "Application Flags" group

	BBox* flagsBox = new BBox("flagsBox");

	fFlagsCheckBox = new BCheckBox("flags", B_TRANSLATE("Application flags"),
		new BMessage(kMsgToggleAppFlags));
	fFlagsCheckBox->SetValue(B_CONTROL_ON);

	fSingleLaunchButton = new BRadioButton("single",
		B_TRANSLATE("Single launch"), new BMessage(kMsgAppFlagsChanged));

	fMultipleLaunchButton = new BRadioButton("multiple",
		B_TRANSLATE("Multiple launch"), new BMessage(kMsgAppFlagsChanged));

	fExclusiveLaunchButton = new BRadioButton("exclusive",
		B_TRANSLATE("Exclusive launch"), new BMessage(kMsgAppFlagsChanged));

	fArgsOnlyCheckBox = new BCheckBox("args only", B_TRANSLATE("Args only"),
		new BMessage(kMsgAppFlagsChanged));

	fBackgroundAppCheckBox = new BCheckBox("background",
		B_TRANSLATE("Background app"), new BMessage(kMsgAppFlagsChanged));

	BLayoutBuilder::Grid<>(flagsBox, 0, 0)
		.SetInsets(padding, padding * 2, padding, padding)
		.Add(fSingleLaunchButton, 0, 0).Add(fArgsOnlyCheckBox, 1, 0)
		.Add(fMultipleLaunchButton, 0, 1).Add(fBackgroundAppCheckBox, 1, 1)
		.Add(fExclusiveLaunchButton, 0, 2);
	flagsBox->SetLabel(fFlagsCheckBox);

	// "Icon" group

	BBox* iconBox = new BBox("IconBox");
	iconBox->SetLabel(B_TRANSLATE("Icon"));
	fIconView = new IconView("icon");
	fIconView->SetModificationMessage(new BMessage(kMsgIconChanged));
	BLayoutBuilder::Group<>(iconBox, B_HORIZONTAL)
		.SetInsets(padding, padding * 2, padding, padding)
		.Add(fIconView);

	// "Supported Types" group

	BBox* typeBox = new BBox("typesBox");
	typeBox->SetLabel(B_TRANSLATE("Supported types"));

	fTypeListView = new SupportedTypeListView("Suppported Types",
		B_SINGLE_SELECTION_LIST);
	fTypeListView->SetSelectionMessage(new BMessage(kMsgTypeSelected));

	BScrollView* scrollView = new BScrollView("type scrollview", fTypeListView,
		B_FRAME_EVENTS | B_WILL_DRAW, false, true);

	fAddTypeButton = new BButton("add type",
		B_TRANSLATE("Add" B_UTF8_ELLIPSIS), new BMessage(kMsgAddType));

//.........这里部分代码省略.........
开发者ID:Barrett17,项目名称:haiku-contacts-kit-old,代码行数:101,代码来源:ApplicationTypeWindow.cpp


示例3: switch

void
MediaWindow::MessageReceived(BMessage* message)
{
	switch(message->what)
	{
		case ML_INIT_MEDIA:
			InitMedia(false);
			break;
		case ML_RESTART_MEDIA_SERVER:
		{
			thread_id thread = spawn_thread(&MediaWindow::RestartMediaServices,
				"restart_thread", B_NORMAL_PRIORITY, this);
			if (thread < B_OK)
				fprintf(stderr, "couldn't create restart thread\n");
			else
				resume_thread(thread);
			break;
		}
		case B_MEDIA_WEB_CHANGED:
		case ML_SELECTED_NODE:
		{
			PRINT_OBJECT(*message);

			MediaListItem* item = static_cast<MediaListItem*>(
					fListView->ItemAt(fListView->CurrentSelection()));
			if (!item)
				break;

			fCurrentNode.SetTo(NULL);
			_ClearParamView();
			item->AlterWindow(this);
			break;
		}
		case B_SOME_APP_LAUNCHED:
			{
				PRINT_OBJECT(*message);
				if (!fAlert)
					break;

				BString mimeSig;
				if (message->FindString("be:signature", &mimeSig) == B_OK
					&& (mimeSig == "application/x-vnd.Be.addon-host"
						|| mimeSig == "application/x-vnd.Be.media-server")) {
					fAlert->Lock();
					fAlert->TextView()->SetText(
						B_TRANSLATE("Starting media server" B_UTF8_ELLIPSIS));
					fAlert->Unlock();
				}
			}
			break;
		case B_SOME_APP_QUIT:
			{
				PRINT_OBJECT(*message);
				BString mimeSig;
				if (message->FindString("be:signature", &mimeSig) == B_OK) {
					if (mimeSig == "application/x-vnd.Be.addon-host"
						|| mimeSig == "application/x-vnd.Be.media-server") {
						BMediaRoster* roster = BMediaRoster::CurrentRoster();
						if (roster && roster->Lock())
							roster->Quit();
					}
				}

			}
			break;
		default:
			BWindow::MessageReceived(message);
			break;
	}
}
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:70,代码来源:MediaWindow.cpp


示例4: switch

// Handling of user interface and other events
void MainWindow::MessageReceived(BMessage *message)
{
	switch(message->what){
		case SELECTION_CHANGED:
			BRow *row;
			row = teamView->RowAt(message->FindInt32("index"));

			if(row != NULL && message->FindInt32("buttons") == B_SECONDARY_MOUSE_BUTTON){
				BPoint point;
				uint32 state;
				teamView->GetMouse(&point,&state);

				BPoint p2 = teamView->ConvertToScreen(point);
				p2.x -= 5.0;
				p2.y -= 5.0;
				//if(fItemMenu->FindMarked())
				//	fItemMenu->FindMarked()->SetMarked(false);

				teamView->SelectionMessage()->ReplaceInt32("buttons",0);
				teamView->ActionMenu()->Go(p2, true, true, true);
				//fItemMenu->Go(p2, true, true, true);
			}
			SetButtonState();
			break;
		case IE_MAINWINDOW_MAINMENU_ACTION_KILL:
		case IE_MAINWINDOW_MAINKILL:
			DoKill();
		 	UpdateTeams();
		 	SetButtonState();
			break;
		case IE_MAINWINDOW_MAINMENU_ACTION_SUSPEND:
		case IE_MAINWINDOW_MAINSUSPEND:
			DoSuspend();
			UpdateTeams();
			SetButtonState();
			break;
		case IE_MAINWINDOW_MAINMENU_ACTION_RESUME:
		case IE_MAINWINDOW_MAINRESUME:
			DoResume();
			UpdateTeams();
			SetButtonState();
			break;
		case SET_PRIORITY: {
			int32 priority = message->FindInt32("priority");
			DoPriority(priority);
			UpdateTeams();
			SetButtonState();
			break;
		}
		case IE_MAINWINDOW_MAINPRIORITYVALUE:
			// takes priority from text field
			DoPriority();
			UpdateTeams();
			SetButtonState();
			break;
		case IE_MAINWINDOW_MAINUPDATE:
			UpdateTeams();
			SetButtonState();
			break;
		case B_ABOUT_REQUESTED:    // "About…" is selected from menu…
		{
			BAboutWindow* fAboutWin = new BAboutWindow(B_TRANSLATE_SYSTEM_NAME("Slayer"), slayer_signature);
			fAboutWin->AddDescription(B_TRANSLATE("A thread manager for Haiku"));
			fAboutWin->SetVersion(SLAYER_VERSION);
			fAboutWin->AddCopyright(1999, "Arto Jalkanen");
			const char* authors[] = {
				"Arto Jalkanen ([email protected])",
				NULL
			};
			fAboutWin->AddAuthors(authors);
			fAboutWin->Show();
		}
			break;
		case IE_MAINWINDOW_MAINMENU_FILE_DOCS__:
		{
			BMessage message(B_REFS_RECEIVED);
			message.AddString("url", ProjectWebsite);
			be_roster->Launch("text/html", &message);
		}
			break;
		case IE_MAINWINDOW_MAINMENU_FILE_QUIT:    // "Quit" is selected from menu…
			be_app->PostMessage(B_QUIT_REQUESTED);
			break;
		case IE_MAINWINDOW_MAINMENU_WINDOWS_SETTINGS:
		{
			const char* windowSettingsTitle = B_TRANSLATE("Settings");
			BWindow *settings = slayer->FindWindow(windowSettingsTitle);
			if (!settings)
				new SettingsWindow(windowSettingsTitle);
			else if (settings->Lock()) {
				settings->Activate(true);
				settings->Unlock();
			}
		}
			break;
		default:
			BWindow::MessageReceived(message);
			break;
	}
//.........这里部分代码省略.........
开发者ID:HaikuArchives,项目名称:Slayer,代码行数:101,代码来源:MainWindow.cpp


示例5: SetLayout

void
TouchpadPrefView::SetupView()
{
	SetLayout(new BGroupLayout(B_VERTICAL));
	BBox* scrollBox = new BBox("Touchpad");
	scrollBox->SetLabel(B_TRANSLATE("Scrolling"));

	fTouchpadView = new TouchpadView(BRect(0, 0, 130, 120));
	fTouchpadView->SetExplicitMaxSize(BSize(130, 120));

	// Create the "Mouse Speed" slider...
	fScrollAccelSlider = new BSlider("scroll_accel",
		B_TRANSLATE("Scroll acceleration"),
		new BMessage(SCROLL_CONTROL_CHANGED), 0, 20, B_HORIZONTAL);
	fScrollAccelSlider->SetHashMarks(B_HASH_MARKS_BOTTOM);
	fScrollAccelSlider->SetHashMarkCount(7);
	fScrollAccelSlider->SetLimitLabels(B_TRANSLATE("Slow"),
		B_TRANSLATE("Fast"));

	fScrollStepXSlider = new BSlider("scroll_stepX",
		B_TRANSLATE("Horizontal scroll speed"),
		new BMessage(SCROLL_CONTROL_CHANGED),
		0, 20, B_HORIZONTAL);
	fScrollStepXSlider->SetHashMarks(B_HASH_MARKS_BOTTOM);
	fScrollStepXSlider->SetHashMarkCount(7);
	fScrollStepXSlider->SetLimitLabels(B_TRANSLATE("Slow"),
		B_TRANSLATE("Fast"));

	fScrollStepYSlider = new BSlider("scroll_stepY",
		B_TRANSLATE("Vertical scroll speed"),
		new BMessage(SCROLL_CONTROL_CHANGED), 0, 20, B_HORIZONTAL);
	fScrollStepYSlider->SetHashMarks(B_HASH_MARKS_BOTTOM);
	fScrollStepYSlider->SetHashMarkCount(7);
	fScrollStepYSlider->SetLimitLabels(B_TRANSLATE("Slow"),
		B_TRANSLATE("Fast"));

	fTwoFingerBox = new BCheckBox(B_TRANSLATE("Two finger scrolling"),
		new BMessage(SCROLL_CONTROL_CHANGED));
	fTwoFingerHorizontalBox = new BCheckBox(
		B_TRANSLATE("Horizontal scrolling"),
		new BMessage(SCROLL_CONTROL_CHANGED));

	BGroupView* scrollPrefLeftLayout = new BGroupView(B_VERTICAL);
	BLayoutBuilder::Group<>(scrollPrefLeftLayout)
		.Add(fTouchpadView)
		.Add(fTwoFingerBox)
		.AddGroup(B_HORIZONTAL)
			.AddStrut(20)
			.Add(fTwoFingerHorizontalBox);

	BGroupView* scrollPrefRightLayout = new BGroupView(B_VERTICAL);
	scrollPrefRightLayout->AddChild(fScrollAccelSlider);
	scrollPrefRightLayout->AddChild(fScrollStepXSlider);
	scrollPrefRightLayout->AddChild(fScrollStepYSlider);

	BGroupLayout* scrollPrefLayout = new BGroupLayout(B_HORIZONTAL);
	scrollPrefLayout->SetSpacing(10);
	scrollPrefLayout->SetInsets(10, scrollBox->TopBorderOffset() * 2 + 10, 10,
		10);
	scrollBox->SetLayout(scrollPrefLayout);

	scrollPrefLayout->AddView(scrollPrefLeftLayout);
	scrollPrefLayout->AddItem(BSpaceLayoutItem::CreateVerticalStrut(15));
	scrollPrefLayout->AddView(scrollPrefRightLayout);

	BBox* tapBox = new BBox("tapbox");
	tapBox->SetLabel(B_TRANSLATE("Tap gesture"));

	BGroupLayout* tapPrefLayout = new BGroupLayout(B_HORIZONTAL);
	tapPrefLayout->SetInsets(10, tapBox->TopBorderOffset() * 2 + 10, 10, 10);
	tapBox->SetLayout(tapPrefLayout);

	fTapSlider = new BSlider("tap_sens", B_TRANSLATE("Tap click sensitivity"),
		new BMessage(TAP_CONTROL_CHANGED), 0, 20, B_HORIZONTAL);
	fTapSlider->SetHashMarks(B_HASH_MARKS_BOTTOM);
	fTapSlider->SetHashMarkCount(7);
	fTapSlider->SetLimitLabels(B_TRANSLATE("Off"), B_TRANSLATE("High"));

	tapPrefLayout->AddView(fTapSlider);

	BGroupView* buttonView = new BGroupView(B_HORIZONTAL);
	fDefaultButton = new BButton(B_TRANSLATE("Defaults"),
		new BMessage(DEFAULT_SETTINGS));

	buttonView->AddChild(fDefaultButton);
	buttonView->GetLayout()->AddItem(
		BSpaceLayoutItem::CreateHorizontalStrut(7));
	fRevertButton = new BButton(B_TRANSLATE("Revert"),
		new BMessage(REVERT_SETTINGS));
	fRevertButton->SetEnabled(false);
	buttonView->AddChild(fRevertButton);
	buttonView->GetLayout()->AddItem(BSpaceLayoutItem::CreateGlue());

	BGroupLayout* layout = new BGroupLayout(B_VERTICAL);
	layout->SetInsets(10, 10, 10, 10);
	layout->SetSpacing(10);
	BView* rootView = new BView("root view", 0, layout);
	AddChild(rootView);
	rootView->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));

//.........这里部分代码省略.........
开发者ID:mariuz,项目名称:haiku,代码行数:101,代码来源:TouchpadPrefView.cpp


示例6: switch

void
AttributeWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case kMsgAttributeUpdated:
		case kMsgAlignmentChosen:
		case kMsgTypeChosen:
			_CheckDisplayAs();
			_CheckAcceptable();
			break;

		case kMsgDisplayAsChosen:
			fSpecialControl->SetEnabled(!_DefaultDisplayAs()->IsMarked());
			_CheckAcceptable();
			break;

		case kMsgVisibilityChanged:
		{
			bool enabled = fVisibleCheckBox->Value() != B_CONTROL_OFF;

			fDisplayAsMenuField->SetEnabled(enabled);
			fWidthControl->SetEnabled(enabled);
			fAlignmentMenuField->SetEnabled(enabled);
			fEditableCheckBox->SetEnabled(enabled);

			_CheckDisplayAs();
			_CheckAcceptable();
			break;
		}

		case kMsgAccept:
		{
			BMessage attributes;
			status_t status = fMimeType.GetAttrInfo(&attributes);
			if (status == B_OK) {
				// replace the entry, and remove any equivalent entries
				BList list;

				const char* newAttribute = fAttributeControl->Text();

				const char* attribute;
				for (int32 i = 0; attributes.FindString("attr:name", i,
						&attribute) == B_OK; i++) {
					if (!strcmp(fAttribute.Name(), attribute)
						|| !strcmp(newAttribute, attribute)) {
						// remove this item
						continue;
					}

					AttributeItem* item = create_attribute_item(attributes, i);
					if (item != NULL)
						list.AddItem(item);
				}

				list.AddItem(_NewItemFromCurrent());

				// Copy them to a new message (their memory is still part of the
				// original BMessage)
				BMessage newAttributes;
				for (int32 i = 0; i < list.CountItems(); i++) {
					AttributeItem* item = (AttributeItem*)list.ItemAt(i);

					newAttributes.AddString("attr:name", item->Name());
					newAttributes.AddString("attr:public_name", item->PublicName());
					newAttributes.AddInt32("attr:type", (int32)item->Type());
					newAttributes.AddString("attr:display_as", item->DisplayAs());
					newAttributes.AddInt32("attr:alignment", item->Alignment());
					newAttributes.AddInt32("attr:width", item->Width());
					newAttributes.AddBool("attr:viewable", item->Visible());
					newAttributes.AddBool("attr:editable", item->Editable());

					delete item;
				}

				status = fMimeType.SetAttrInfo(&newAttributes);
			}

			if (status != B_OK) {
				error_alert(B_TRANSLATE("Could not change attributes"),
					status);
			}

			PostMessage(B_QUIT_REQUESTED);
			break;
		}

		default:
			BWindow::MessageReceived(message);
			break;
	}
}
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:91,代码来源:AttributeWindow.cpp


示例7: if

status_t
RTFTranslator::Identify(BPositionIO *stream,
	const translation_format *format, BMessage *ioExtension,
	translator_info *info, uint32 outType)
{
	if (!outType)
		outType = B_TRANSLATOR_TEXT;
	else if (outType != B_TRANSLATOR_TEXT && outType != B_STYLED_TEXT_FORMAT
		&& outType != RTF_TEXT_FORMAT)
		return B_NO_TRANSLATOR;


	RTF::Parser parser(*stream);
	status_t status = parser.Identify();

	if (status == B_OK) {
		// Source data is RTF. We can translate to RTF (no-op), plaintext, or
		// styled text.

		// return information about the data in the stream
		info->type = B_TRANSLATOR_TEXT; //RTF_TEXT_FORMAT;
		info->group = B_TRANSLATOR_TEXT;
		info->quality = RTF_IN_QUALITY;
		info->capability = RTF_IN_CAPABILITY;
		strlcpy(info->name, B_TRANSLATE("RichTextFormat file"),
			sizeof(info->name));
		strcpy(info->MIME, "text/rtf");
	} else {
		// Not an RTF file. We can only work with it if we are translating to
		// RTF.
		if (outType != RTF_TEXT_FORMAT)
			return B_NO_TRANSLATOR;

		stream->Seek(0, SEEK_SET);
		TranslatorStyledTextStreamHeader header;
		stream->Read(&header, sizeof(header));
		swap_data(B_UINT32_TYPE, &header, sizeof(header),
			B_SWAP_BENDIAN_TO_HOST);
		stream->Seek(0, SEEK_SET);
		if (header.header.magic == B_STYLED_TEXT_FORMAT
			&& header.header.header_size == (int32)sizeof(header)
			&& header.header.data_size == 0
			&& header.version == 100) {
			info->type = B_STYLED_TEXT_FORMAT;
			info->group = B_TRANSLATOR_TEXT;
			info->quality = STXT_IN_QUALITY;
			info->capability = STXT_IN_CAPABILITY;
			strlcpy(info->name, B_TRANSLATE("Be style text file"),
				sizeof(info->name));
			strcpy(info->MIME, "text/x-vnd.Be-stxt");
		} else {
			info->type = B_TRANSLATOR_TEXT;
			info->group = B_TRANSLATOR_TEXT;
			info->quality = TEXT_IN_QUALITY;
			info->capability = TEXT_IN_CAPABILITY;
			strlcpy(info->name, B_TRANSLATE("Plain text file"),
				sizeof(info->name));
			strcpy(info->MIME, "text/plain");
		}
	}
	return B_OK;
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:62,代码来源:RTFTranslator.cpp


示例8: BBox

AutomountSettingsPanel::AutomountSettingsPanel(BMessage* settings,
		const BMessenger& target)
	:
	BBox("", B_WILL_DRAW | B_FRAME_EVENTS | B_NAVIGABLE_JUMP, B_NO_BORDER),
	fTarget(target)
{
	const float spacing = be_control_look->DefaultItemSpacing();

	// "Automatic Disk Mounting" group

	BBox* autoMountBox = new BBox("autoMountBox", B_WILL_DRAW | B_FRAME_EVENTS
		| B_PULSE_NEEDED | B_NAVIGABLE_JUMP);
	autoMountBox->SetLabel(B_TRANSLATE("Automatic disk mounting"));
	BGroupLayout* autoMountLayout = new BGroupLayout(B_VERTICAL, 0);
	autoMountBox->SetLayout(autoMountLayout);
	autoMountLayout->SetInsets(spacing,
		autoMountBox->InnerFrame().top + spacing / 2, spacing, spacing);

	fScanningDisabledCheck = new BRadioButton("scanningOff",
		B_TRANSLATE("Don't automount"),
		new BMessage(kAutomountSettingsChanged));

	fAutoMountAllBFSCheck = new BRadioButton("autoBFS",
		B_TRANSLATE("All BeOS disks"), new BMessage(kAutomountSettingsChanged));

	fAutoMountAllCheck = new BRadioButton("autoAll",
		B_TRANSLATE("All disks"), new BMessage(kAutomountSettingsChanged));

	// "Disk Mounting During Boot" group

	BBox* bootMountBox = new BBox("", B_WILL_DRAW | B_FRAME_EVENTS
		| B_PULSE_NEEDED | B_NAVIGABLE_JUMP);
	bootMountBox->SetLabel(B_TRANSLATE("Disk mounting during boot"));
	BGroupLayout* bootMountLayout = new BGroupLayout(B_VERTICAL, 0);
	bootMountBox->SetLayout(bootMountLayout);
	bootMountLayout->SetInsets(spacing,
		bootMountBox->InnerFrame().top + spacing / 2, spacing, spacing);

	fInitialDontMountCheck = new BRadioButton("initialNone",
		B_TRANSLATE("Only the boot disk"),
		new BMessage(kBootMountSettingsChanged));

	fInitialMountRestoreCheck = new BRadioButton("initialRestore",
		B_TRANSLATE("Previously mounted disks"),
		new BMessage(kBootMountSettingsChanged));

	fInitialMountAllBFSCheck = new BRadioButton("initialBFS",
		B_TRANSLATE("All BeOS disks"),
		new BMessage(kBootMountSettingsChanged));

	fInitialMountAllCheck = new BRadioButton("initialAll",
		B_TRANSLATE("All disks"), new BMessage(kBootMountSettingsChanged));

	fEjectWhenUnmountingCheckBox = new BCheckBox("ejectWhenUnmounting",
		B_TRANSLATE("Eject when unmounting"),
		new BMessage(kEjectWhenUnmountingChanged));

	// Buttons

	fDone = new BButton(B_TRANSLATE("Done"), new BMessage(B_QUIT_REQUESTED));

	fMountAllNow = new BButton("mountAll", B_TRANSLATE("Mount all disks now"),
		new BMessage(kMountAllNow));

	fDone->MakeDefault(true);

	// Layout the controls
	BGroupView* contentView = new BGroupView(B_VERTICAL, 0);
	AddChild(contentView);
	BLayoutBuilder::Group<>(contentView)
		.AddGroup(B_VERTICAL, spacing)
			.SetInsets(spacing, spacing, spacing, spacing)
			.AddGroup(autoMountLayout)
				.Add(fScanningDisabledCheck)
				.Add(fAutoMountAllBFSCheck)
				.Add(fAutoMountAllCheck)
				.End()
			.AddGroup(bootMountLayout)
				.Add(fInitialDontMountCheck)
				.Add(fInitialMountRestoreCheck)
				.Add(fInitialMountAllBFSCheck)
				.Add(fInitialMountAllCheck)
				.End()
			.AddGroup(B_HORIZONTAL)
				.AddStrut(spacing - 1)
				.Add(fEjectWhenUnmountingCheckBox)
				.End()
			.End()
		.Add(new BSeparatorView(B_HORIZONTAL/*, B_FANCY_BORDER*/))
		.AddGroup(B_HORIZONTAL, spacing)
			.SetInsets(0, spacing, spacing, spacing)
			.AddGlue()
			.Add(fMountAllNow)
			.Add(fDone);

	// Apply the settings

	bool result;
	if (settings->FindBool("autoMountAll", &result) == B_OK && result)
		fAutoMountAllCheck->SetValue(B_CONTROL_ON);
//.........这里部分代码省略.........
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:101,代码来源:AutoMounterSettings.cpp


示例9: B_TRANSLATE

const char *
RTFTranslator::TranslatorName() const
{
	return B_TRANSLATE("RTF text files");
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:5,代码来源:RTFTranslator.cpp


示例10: switch

void
HWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case M_OTHER_MESSAGE:
		{
			BMenuField* menufield
				= dynamic_cast<BMenuField*>(FindView("filemenu"));
			if (menufield == NULL)
				return;
			BMenu* menu = menufield->Menu();

			HEventRow* row = (HEventRow*)fEventList->CurrentSelection();
			if (row != NULL) {
				BPath path(row->Path());
				if (path.InitCheck() != B_OK) {
					BMenuItem* item = menu->FindItem(B_TRANSLATE("<none>"));
					if (item != NULL)
						item->SetMarked(true);
				} else {
					BMenuItem* item = menu->FindItem(path.Leaf());
					if (item != NULL)
						item->SetMarked(true);
				}
			}
			fFilePanel->Show();
			break;
		}

		case B_SIMPLE_DATA:
		case B_REFS_RECEIVED:
		{
			entry_ref ref;
			HEventRow* row = (HEventRow*)fEventList->CurrentSelection();
			if (message->FindRef("refs", &ref) == B_OK && row != NULL) {
				BMenuField* menufield
					= dynamic_cast<BMenuField*>(FindView("filemenu"));
				if (menufield == NULL)
					return;
				BMenu* menu = menufield->Menu();

				// check audio file
				BNode node(&ref);
				BNodeInfo ninfo(&node);
				char type[B_MIME_TYPE_LENGTH + 1];
				ninfo.GetType(type);
				BMimeType mtype(type);
				BMimeType superType;
				mtype.GetSupertype(&superType);
				if (superType.Type() == NULL
					|| strcmp(superType.Type(), "audio") != 0) {
					beep();
					BAlert* alert = new BAlert("",
						B_TRANSLATE("This is not an audio file."),
						B_TRANSLATE("OK"), NULL, NULL,
						B_WIDTH_AS_USUAL, B_STOP_ALERT);
					alert->SetFlags(alert->Flags() | B_CLOSE_ON_ESCAPE);
					alert->Go();
					break;
				}

				// add file item
				BMessage* msg = new BMessage(M_ITEM_MESSAGE);
				BPath path(&ref);
				msg->AddRef("refs", &ref);
				BMenuItem* menuitem = menu->FindItem(path.Leaf());
				if (menuitem == NULL)
					menu->AddItem(menuitem = new BMenuItem(path.Leaf(), msg), 0);
				// refresh item
				fEventList->SetPath(BPath(&ref).Path());
				// check file menu
				if (menuitem != NULL)
					menuitem->SetMarked(true);
			}
			break;
		}

		case M_PLAY_MESSAGE:
		{
			HEventRow* row = (HEventRow*)fEventList->CurrentSelection();
			if (row != NULL) {
				const char* path = row->Path();
				if (path != NULL) {
					entry_ref ref;
					::get_ref_for_path(path, &ref);
					delete fPlayer;
					fPlayer = new BFileGameSound(&ref, false);
					fPlayer->StartPlaying();
				}
			}
			break;
		}

		case M_STOP_MESSAGE:
		{
			if (fPlayer == NULL)
				break;
			if (fPlayer->IsPlaying()) {
				fPlayer->StopPlaying();
				delete fPlayer;
//.........这里部分代码省略.........
开发者ID:AmirAbrams,项目名称:haiku,代码行数:101,代码来源:HWindow.cpp


示例11: SetLowColor

void SnowView::Draw(BRect ur)
{
	int i;
	if (!fCachedParent) {
		if (!fShowClickMe) { /* show "drag me" */
			SetLowColor(ViewColor());
			SetHighColor(0,0,0);
			SetFontSize(12);
			DrawString(B_TRANSLATE("Drag me on your desktop"B_UTF8_ELLIPSIS),
				BPoint(15,25));
			BPoint arrowHead(Bounds().RightBottom() + BPoint(-10,-10));
			StrokeLine(arrowHead, arrowHead - BPoint(7,0));
			StrokeLine(arrowHead, arrowHead - BPoint(0,7));
			StrokeLine(arrowHead, arrowHead - BPoint(12,12));
			return;
		} else {
			SetLowColor(ViewColor());
			SetHighColor(0,0,0);
			SetFontSize(12);
			DrawString(B_TRANSLATE("Click me to remove BSnow"B_UTF8_ELLIPSIS),
				BPoint(15,25));
			return;
		}
	}
	//printf("Draw()\n");
	uint32 cw = fCurrentWorkspace;
	if (fFlakes[cw] == NULL)
		return;
	/* draw the snow already fallen */
//	BRect fallenRect(Bounds());
//	fallenRect.top = fallenRect.bottom - FALLEN_HEIGHT;
//	if (ur.Intersects(fallenRect)) {
		//if (fFallenBmp->Lock()) {
		//	DrawBitmap(fFallenBmp, fallenRect);
		//	fFallenBmp->Unlock();
		//}
		int32 cnt = fFallenReg->CountRects();
//		drawing_mode oldmode = DrawingMode();
//		SetDrawingMode(B_OP_ADD);

		for (i=0; i<cnt; i++) {
			BRect r = fFallenReg->RectAt(i);
//			SetHighColor(245, 245, 245, 200);
//			FillRect(r);
//			SetHighColor(255, 255, 255, 255);
//			r.InsetBy(1,1);
			FillRect(r);
		}
//		SetDrawingMode(oldmode);
//	}
	/* draw our flakes */
	for (i=0; i<fNumFlakes; i++) {
		int pat;
		if (!ur.Contains(BRect(fFlakes[cw][i].pos-BPoint(4,4), fFlakes[cw][i].pos+BPoint(4,4))))
			continue;
		if (fFlakes[cw][i].weight == 0)
			continue;
		pat = (fFlakes[cw][i].weight>3)?1:0;
		//FillRect(BRect(fFlakes[cw][i].pos-BPoint(PAT_HOTSPOT),fFlakes[cw][i].pos-BPoint(PAT_HOTSPOT)+BPoint(7,7)), gFlakePatterns[pat]);
/*
		StrokeLine(fFlakes[cw][i].pos+BPoint(-1,-1), 
				fFlakes[cw][i].pos+BPoint(1,1));
		StrokeLine(fFlakes[cw][i].pos+BPoint(-1,1), 
				fFlakes[cw][i].pos+BPoint(1,-1));
*/
		DrawBitmap(fFlakeBitmaps[pat], fFlakes[cw][i].pos-BPoint(PAT_HOTSPOT));
	}
}
开发者ID:naveedasmat,项目名称:haiku,代码行数:68,代码来源:SnowView.cpp


示例12: find_directory

void
DataTranslationsApplication::RefsReceived(BMessage* message)
{
	BTranslatorRoster* roster = BTranslatorRoster::Default();

	BPath path;
	status_t status = find_directory(B_USER_ADDONS_DIRECTORY, &path, true);
	if (status != B_OK) {
		_InstallError("translator", status);
		return;
	}

	BDirectory target;
	status = target.SetTo(path.Path());
	if (status == B_OK) {
		if (!target.Contains("Translators"))
			status = target.CreateDirectory("Translators", &target);
		else
			status = target.SetTo(&target, "Translators");
	}
	if (status != B_OK) {
		_InstallError("translator", status);
		return;
	}

	int32 i = 0;
	entry_ref ref;
	while (message->FindRef("refs", i++, &ref) == B_OK) {
		if (!roster->IsTranslator(&ref)) {
			_NoTranslatorError(ref.name);
			continue;
		}

		BEntry entry(&ref, true);
		status = entry.InitCheck();
		if (status != B_OK) {
			_InstallError(ref.name, status);
			continue;
		}

		if (target.Contains(ref.name)) {
			BString string(
				B_TRANSLATE("An item named '%name' already exists in the "
				"Translators folder! Shall the existing translator be "
				"overwritten?"));
			string.ReplaceAll("%name", ref.name);

			BAlert* alert = new BAlert(B_TRANSLATE("DataTranslations - Note"),
				string.String(), B_TRANSLATE("Cancel"),
				B_TRANSLATE("Overwrite"));
			alert->SetShortcut(0, B_ESCAPE);
			if (alert->Go() != 1)
				continue;

			// the original file will be replaced
		}

		// find out whether we need to copy it or not

		status = _Install(target, entry);
		if (status == B_OK) {
			BAlert* alert = new BAlert(B_TRANSLATE("DataTranslations - Note"),
				B_TRANSLATE("The new translator has been installed "
					"successfully."), B_TRANSLATE("OK"));
			alert->Go(NULL);
		} else
			_InstallError(ref.name, status);
	}
}
开发者ID:mmadia,项目名称:Haiku-services-branch,代码行数:69,代码来源:DataTranslations.cpp


示例13: B_TRANSLATE

// GetName
void
PathCommand::GetName(BString& name)
{

	name << B_TRANSLATE("<modify path>");
}
开发者ID:AmirAbrams,项目名称:haiku,代码行数:7,代码来源:PathCommand.cpp


示例14: BWindow

AttributeWindow::AttributeWindow(FileTypesWindow* target, BMimeType& mimeType,
		AttributeItem* attributeItem)
	:
	BWindow(BRect(100, 100, 350, 200), B_TRANSLATE("Attribute"),
		B_MODAL_WINDOW_LOOK, B_MODAL_SUBSET_WINDOW_FEEL,
		B_NOT_ZOOMABLE | B_AUTO_UPDATE_SIZE_LIMITS | B_ASYNCHRONOUS_CONTROLS),
	fTarget(target),
	fMimeType(mimeType.Type())
{
	float padding = be_control_look->DefaultItemSpacing();

	if (attributeItem != NULL)
		fAttribute = *attributeItem;

	fPublicNameControl = new BTextControl(B_TRANSLATE("Attribute name:"),
		fAttribute.PublicName(), NULL);
	fPublicNameControl->SetModificationMessage(
		new BMessage(kMsgAttributeUpdated));
	fPublicNameControl->SetAlignment(B_ALIGN_RIGHT, B_ALIGN_LEFT);

	fAttributeControl = new BTextControl(B_TRANSLATE("Internal name:"),
		fAttribute.Name(), NULL);
	fAttributeControl->SetModificationMessage(
		new BMessage(kMsgAttributeUpdated));
	fAttributeControl->SetAlignment(B_ALIGN_RIGHT, B_ALIGN_LEFT);

	// filter out invalid characters that can't be part of an attribute
	BTextView* textView = fAttributeControl->TextView();
	const char* disallowedCharacters = "/";
	for (int32 i = 0; disallowedCharacters[i]; i++) {
		textView->DisallowChar(disallowedCharacters[i]);
	}

	fTypeMenu = new BPopUpMenu("type");
	BMenuItem* item = NULL;
	for (int32 i = 0; kTypeMap[i].name != NULL; i++) {
		BMessage* message = new BMessage(kMsgTypeChosen);
		message->AddInt32("type", kTypeMap[i].type);

		item = new BMenuItem(kTypeMap[i].name, message);
		fTypeMenu->AddItem(item);

		if (kTypeMap[i].type == fAttribute.Type())
			item->SetMarked(true);
	}

	BMenuField* typeMenuField = new BMenuField("types" , B_TRANSLATE("Type:"),
		fTypeMenu);
	typeMenuField->SetAlignment(B_ALIGN_RIGHT);
	// we must set the color manually when adding a menuField directly
	// into a window.
	typeMenuField->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
	typeMenuField->SetLowColor(ui_color(B_PANEL_BACKGROUND_COLOR));

	fVisibleCheckBox = new BCheckBox("visible", B_TRANSLATE("Visible"),
		new BMessage(kMsgVisibilityChanged));
	fVisibleCheckBox->SetValue(fAttribute.Visible());

	BMenu* menu = new BPopUpMenu("display as");
	for (int32 i = 0; kDisplayAsMap[i].name != NULL; i++) {
		BMessage* message = new BMessage(kMsgDisplayAsChosen);
		if (kDisplayAsMap[i].identifier != NULL) {
			message->AddString("identifier", kDisplayAsMap[i].identifier);
			for (int32 j = 0; kDisplayAsMap[i].supported[j]; j++) {
				message->AddInt32("supports", kDisplayAsMap[i].supported[j]);
			}
		}

		item = new BMenuItem(kDisplayAsMap[i].name, message);
		menu->AddItem(item);

		if (compare_display_as(kDisplayAsMap[i].identifier,
				fAttribute.DisplayAs()))
			item->SetMarked(true);
	}

	fDisplayAsMenuField = new BMenuField("display as",
		B_TRANSLATE_COMMENT("Display as:",
			"Tracker offers different display modes for attributes."), menu);
	fDisplayAsMenuField->SetAlignment(B_ALIGN_RIGHT);

	fEditableCheckBox = new BCheckBox("editable",
		B_TRANSLATE_COMMENT("Editable",
			"If Tracker allows to edit this attribute."),
		new BMessage(kMsgAttributeUpdated));
	fEditableCheckBox->SetValue(fAttribute.Editable());

	fSpecialControl = new BTextControl(B_TRANSLATE("Special:"),
		display_as_parameter(fAttribute.DisplayAs()), NULL);
	fSpecialControl->SetModificationMessage(
		new BMessage(kMsgAttributeUpdated));
	fSpecialControl->SetAlignment(B_ALIGN_RIGHT, B_ALIGN_LEFT);
	fSpecialControl->SetEnabled(false);

	char text[64];
	snprintf(text, sizeof(text), "%ld", fAttribute.Width());
	fWidthControl = new BTextControl(B_TRANSLATE_COMMENT("Width:",
		"Default column width in Tracker for this attribute."),
		text, NULL);
	fWidthControl->SetModificationMessage(
//.........这里部分代码省略.........
开发者ID:veer77,项目名称:Haiku-services-branch,代码行数:101,代码来源:AttributeWindow.cpp


示例15: BWindow

SudokuWindow::SudokuWindow()
	:
	BWindow(BRect(-1, -1, 400, 420), B_TRANSLATE_SYSTEM_NAME("Sudoku"),
		B_TITLED_WINDOW, B_ASYNCHRONOUS_CONTROLS | B_QUIT_ON_WINDOW_CLOSE),
	fGenerator(NULL),
	fStoredState(NULL),
	fExportFormat(kExportAsText)
{
	BMessage settings;
	_LoadSettings(settings);

	BRect frame;
	if (settings.FindRect("window frame", &frame) == B_OK) {
		MoveTo(frame.LeftTop());
		ResizeTo(frame.Width(), frame.Height());
		frame.OffsetTo(B_ORIGIN);
	} else {
		float scaling = std::max(1.0f, be_plain_font->Size() / 12.0f);
		ResizeTo(Frame().Width() * scaling, Frame().Height() * scaling);
		frame = Bounds();
	}

	MoveOnScreen();

	if (settings.HasMessage("stored state")) {
		fStoredState = new BMessage;
		if (settings.FindMessage("stored state", fStoredState) != B_OK) {
			delete fStoredState;
			fStoredState = NULL;
		}
	}

	int32 level = 0;
	settings.FindInt32("level", &level);

	// create GUI

	BMenuBar* menuBar = new BMenuBar(Bounds(), "menu");
	AddChild(menuBar);

	frame.top = menuBar->Frame().bottom;

	BView* top = new BView(frame, NULL, B_FOLLOW_ALL, B_WILL_DRAW);
	top->SetViewColor(ui_color(B_PANEL_BACKGROUND_COLOR));
	AddChild(top);

	fSudokuView = new SudokuView(
		top->Bounds().InsetByCopy(10, 10).OffsetToSelf(0, 0),
		"sudoku view", settings, B_FOLLOW_NONE);
	CenteredViewContainer* container = new CenteredViewContainer(fSudokuView,
		top->Bounds().InsetByCopy(10, 10),
		"center", B_FOLLOW_ALL);
	container->SetHighColor(top->ViewColor());
	top->AddChild(container);

	// add menu

	// "File" menu
	BMenu* menu = new BMenu(B_TRANSLATE("File"));
	fNewMenu = new BMenu(B_TRANSLATE("New"));
	menu->AddItem(new BMenuItem(fNewMenu, new BMessage(kMsgGenerateSudoku)));
	fNewMenu->Superitem()->SetShortcut('N', B_COMMAND_KEY);

	BMessage* message = new BMessage(kMsgGenerateSudoku);
	message->AddInt32("level", kEasyLevel);
	fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Easy"), message));
	message = new BMessage(kMsgGenerateSudoku);
	message->AddInt32("level", kAdvancedLevel);
	fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Advanced"), message));
	message = new BMessage(kMsgGenerateSudoku);
	message->AddInt32("level", kHardLevel);
	fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Hard"), message));

	fNewMenu->AddSeparatorItem();
	fNewMenu->AddItem(new BMenuItem(B_TRANSLATE("Blank"),
		new BMessage(kMsgNewBlank)));

	menu->AddItem(new BMenuItem(B_TRANSLATE("Start again"),
		new BMessage(kMsgStartAgain)));
	menu->AddSeparatorItem();
	BMenu* recentsMenu = BRecentFilesList::NewFileListMenu(
		B_TRANSLATE("Open file" B_UTF8_ELLIPSIS), NULL, NULL, this, 10, false,
		NULL, kSignature);
	BMenuItem *item;
	menu->AddItem(item = new BMenuItem(recentsMenu,
		new BMessage(kMsgOpenFilePanel)));
	item->SetShortcut('O', B_COMMAND_KEY);

	menu->AddSeparatorItem();

	BMenu* subMenu = new BMenu(B_TRANSLATE("Export as" B_UTF8_ELLIPSIS));
	message = new BMessage(kMsgExportAs);
	message->AddInt32("as", kExportAsText);
	subMenu->AddItem(new BMenuItem(B_TRANSLATE("Text"), message));
	message= new BMessage(kMsgExportAs);
	message->AddInt32("as", kExportAsHTML);
	subMenu->AddItem(new BMenuItem(B_TRANSLATE("HTML"), message));
	menu->AddItem(subMenu);

	menu->AddItem(item = new BMenuItem(B_TRANSLATE("Copy"),
//.........这里部分代码省略.........
开发者ID:simonsouth,项目名称:haiku,代码行数:101,代码来源:SudokuWindow.cpp


示例16: BWindow

MainWindow::MainWindow(void)
	: BWindow(BRect(200,200,800,750), B_TRANSLATE_SYSTEM_NAME("Slayer"), B_TITLED_WINDOW, 0)
{
	slayer->mainWindow = this;
	refreshThread = NULL;
	if (Lock()) {
		teamView = new TeamListView("MainTeamList");
		// Menü
		BMenuBar* menuBar = new BMenuBar("MenuBar");
		BMenu* menu;
		menu = new BMenu(B_TRANSLATE_SYSTEM_NAME("Slayer"));
		menuBar->AddItem(menu);
		menu->AddItem(new BMenuItem(B_TRANSLATE("About Slayer..."), new BMessage(B_ABOUT_REQUESTED)));
		menu->AddSeparatorItem();
		menu->AddItem(new BMenuItem(B_TRANSLATE("Settings..."), new BMessage(IE_MAINWINDOW_MAINMENU_WINDOWS_SETTINGS)));
		menu->AddSeparatorItem();
		menu->AddItem(new BMenuItem(B_TRANSLATE("Quit"), new BMessage(B_QUIT_REQUESTED), 'Q'));

		menu = new BMenu(B_TRANSLATE("Action"));
		menu->AddItem(new BMenuItem(B_TRANSLATE("Kill"), new BMessage(IE_MAINWINDOW_MAINKILL), 'K'));
		menu->AddItem(new BMenuItem(B_TRANSLATE("Suspend"), new BMessage(IE_MAINWINDOW_MAINSUSPEND), 'S'));
		menu->AddItem(new BMenuItem(B_TRANSLATE("Resume"), new BMessage(IE_MAINWINDOW_MAINRESUME), 'R'));
		menu->AddSeparatorItem();
		priorityMenu = new PriorityMenu(teamView);
		menu->AddItem(priorityMenu);
		priorityMenu->BuildMenu();

		menuBar->AddItem(menu);

		fToolBar = new BToolBar(B_HORIZONTAL);

		BGroupLayout *topBox = BLayoutBuilder::Group<>(this,B_VERTICAL, 0)
			.Add(menuBar)
			.Add(fToolBar)
			.AddGroup(B_VERTICAL)
			.SetInsets(B_USE_WINDOW_INSETS, 0, B_USE_WINDOW_INSETS, B_USE_WINDOW_INSETS)
			.Add(teamView);

		teamView->LoadState(&(slayer->options.columnsState));

		team_items_list = 0;
		team_amount = 0;
		iteration = 0;

		refreshThread = new RefreshThread();
		UpdateTeams();

		if (slayer->options.wind_rect.IsValid()) {
			MoveTo(slayer->options.wind_rect.left,
			       slayer->options.wind_rect.top);
		 

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C++ B_TRANSLATE_COMMENT函数代码示例发布时间:2022-05-30
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