• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    公众号

bjornbytes/lovr: Lua Virtual Reality Framework

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称(OpenSource Name):

bjornbytes/lovr

开源软件地址(OpenSource Url):

https://github.com/bjornbytes/lovr

开源编程语言(OpenSource Language):

C 98.9%

开源软件介绍(OpenSource Introduction):

LÖVR

A simple Lua framework for rapidly building VR experiences.

You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open source, and supports lots of different platforms and devices.

Build status Version Slack

Homepage | Documentation | FAQ

Features

  • Cross-Platform - Runs on Windows, Mac, Linux, Android, WebXR.
  • Cross-Device - Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator.
  • Beginner-friendly - Simple VR scenes can be created in just a few lines of Lua.
  • Fast - Writen in C11 and scripted with LuaJIT, includes optimized single-pass stereo rendering.
  • Asset Import - Supports 3D models (glTF, OBJ), skeletal animation, HDR textures, cubemaps, fonts, etc.
  • Spatialized Audio - Audio is automatically spatialized using HRTFs.
  • Vector Library - Efficient first-class support for 3D vectors, quaternions, and matrices.
  • 3D Rigid Body Physics - Including 4 collider shapes, triangle mesh colliders, and 4 joint types.
  • Compute Shaders - For high performance GPU tasks, like particles.

Getting Started

It's really easy to get started making things with LÖVR. Grab a copy of the executable from https://lovr.org/download, then write a main.lua script and drag its parent folder onto the executable. Here are some example projects to try:

Hello World

function lovr.draw()
  lovr.graphics.print('Hello World!', 0, 1.7, -3, .5)
end

Spinning Cube

function lovr.draw()
  lovr.graphics.cube('line', 0, 1.7, -1, .5, lovr.timer.getTime())
end

Hand Tracking

function lovr.draw()
  for _, hand in ipairs(lovr.headset.getHands()) do
    lovr.graphics.sphere(vec3(lovr.headset.getPosition(hand)), .1)
  end
end

3D Models

function lovr.load()
  model = lovr.graphics.newModel('model.gltf')
end

function lovr.draw()
  model:draw(x, y, z)
end

You can try more examples in your browser on the docs page.

Building

You can build LÖVR from source using CMake. Here are the steps using the command line:

mkdir build
cd build
cmake ..
cmake --build .

See the Compiling Guide for more info.

Resources


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap