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c++ - iterator validity ,after erase() call in std::set

Do erase call in std::set invalidate iterator ? As i have done below 5th from last line..? if yes what is better way to erase all elements from set

class classA
{
public:
    classA(){};
    ~classA(){};
};
struct structB
{
};

typedef std::set <classA*, structB> SETTYPE;        
typedef std::map <int, SETTYPE>MAPTYPE;

int __cdecl wmain (int argc, wchar_t* pArgs[])
{
    MAPTYPE mapObj; 
    /*
      ...
      ..   Some Operation Here
      ...
      */
    for (MAPTYPE::iterator itr1=mapObj.begin(); itr1!=mapObj.end(); itr1++) 
    {       
        SETTYPE li=(*itr1).second;
        for (SETTYPE::iterator itr2=li.begin();itr2!=li.end();itr2++) 
        {
            classA *lt=(classA*)(*itr2);
            li.erase(itr2); 
            delete lt; // Does it invalidate Iterator ?
        }
    }
}
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From standard 23.1.2

The insert members shall not affect the validity of iterators and references to the container, and the erase members shall invalidate only iterators and references to the erased elements.

EDIT

In your case itr2 is invalidated after erasing so incrementing it causes undefined behaviour. In this case you can follow reko_t advice, in general, you can try this:

for (SETTYPE::iterator itr2=li.begin();itr2!=li.end();) 
{
    classA *lt=(classA*)(*itr2);
    li.erase(itr2++); 
    delete lt;
}

which will increment iterator before removing it's previous value from set.
BTW. itr2 is not invalidated by delete lt;, but by li.erase(itr2);


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