Trick is to set breakpoint suspend policy to - Thread.
View breakpoint properties (right-click on breakpoint)
Once done threads will hit breakpoint and block, now active thread can be switched to check race conditions/deadlocks.
Following code snippet for creating deadlock:
public static void main(String args[]) {
Thread thread1 = new Thread(null, new MyThread(obj1, obj2), "Thread-1");
Thread thread2 = new Thread(null, new MyThread(obj2, obj1), "Thread-2");
thread1.start();
thread2.start();
}
class MyThread implements Runnable {
private Object obj1;
private Object obj2;
MyThread(Object obj1, Object obj2) {
this.obj1 = obj1;
this.obj2 = obj2;
}
@Override
public void run() {
System.out.println("Acquiring locks");
synchronized (obj1){
System.out.println("Acquired 1st lock");
synchronized (obj2){
System.out.println("Acquired 2nd lock");
}
System.out.println("Released 2nd lock");
}
System.out.println("Released 1st lock");
}
}
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…