Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
618 views
in Technique[技术] by (71.8m points)

garbage collection - In Go, when will a variable become unreachable?

Go 1.7 beta 1 was released this morning, here is the release notes draft of Go 1.7. A new function KeepAlive was added to the package runtime. The doc of runtime.KeepAlive has given an example:

type File struct { d int }
d, err := syscall.Open("/file/path", syscall.O_RDONLY, 0)
// ... do something if err != nil ...
p := &FILE{d}
runtime.SetFinalizer(p, func(p *File) { syscall.Close(p.d) })
var buf [10]byte
n, err := syscall.Read(p.d, buf[:])
// Ensure p is not finalized until Read returns.
runtime.KeepAlive(p)
// No more uses of p after this point.

The doc of runtime.SetFinalizer has also given an explanation about runtime.KeepAlive:

For example, if p points to a struct that contains a file descriptor d, and p has a finalizer that closes that file descriptor, and if the last use of p in a function is a call to syscall.Write(p.d, buf, size), then p may be unreachable as soon as the program enters syscall.Write. The finalizer may run at that moment, closing p.d, causing syscall.Write to fail because it is writing to a closed file descriptor (or, worse, to an entirely different file descriptor opened by a different goroutine). To avoid this problem, call runtime.KeepAlive(p) after the call to syscall.Write.

What confused me is that the variable p has not left its life scope yet, why will it be unreachable? Does that mean that a variable will be unreachable if only there is no use of it in the following code, no matter whether it is in its life scope?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)
Waitting for answers

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...