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compiler construction - Calling mono c# code from Microsoft .net?

I have some neural net code written in c# that would benefit from using SIMD support. Mono 2.2 just came out that supports SIMD but Microsoft's c# does not support this yet. Being happy with my c# setup I was wondering if I could write a lib in mono for that piece and call it from .net.

Edit: I guess what I really want to know is it possible to compile mono down to something like a DLL that I then can call from dotnet. I heard Miguel de Icaza on a podcast saying that for the iphone the mono compiler would allow them to compile down to an exe for moonlight so it did not violate the terms of service for iphone so it got me thinking what else can you compile to.

I heard Miguel de Icaza on another pod cast Herding Code Episode 28 say that you could use the mono complier to compile to an exe not just to intermediate code. What are the implications of this?

This got my curiosity up so I thought that I would throw a bounty at it.

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From Miguel de Icaza's blog:

Our library provides C# fallbacks for all of the accelerated instructions. This means that if your code runs on a machine that does not provide any SIMD support, or one of the operations that you are using is not supported in your machine, the code will continue to work correctly.

This also means that you can use the Mono.Simd API with Microsoft's .NET on Windows to prototype and develop your code, and then run it at full speed using Mono.

As I understand it, this means that you can write code that uses Mono.Simd, and will be able to run it under .Net, but it won't be any faster than regular code, because the .Net runtime doesn't support SIMD yet.


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