The two syntaxes you use in your code (this->...
and qualified names) are only necessary specifically when there is ambiguity or some other name lookup issue, like name hiding, template base class etc.
When there's no ambiguity or other problems you don't need any of these syntaxes. All you need is a simple unqualified name, like Write
in your example. Just Write
, not this->Write
and not Foundation::Write
. The same applies to mWords
.
I.e. in your specific example a plain Write( mWords )
will work just fine.
To illustrate the above, if your DoSomething
method had mWords
parameter, as in
DoSomething(int mWords) {
...
then this local mWords
parameter would hide inherited class member mWords
and you'd have to use either
DoSomething(int mWords) {
Write(this->mWords);
}
or
DoSomething(int mWords) {
Write(Foundation::mWords);
}
to express your intent properly, i.e. to break through the hiding.
If your Child
class also had its own mWords
member, as in
class Child : public Base, public Foundation
{
int mWords
...
then this name would hide the inherited mWords
. The this->mWords
approach in this case would not help you to unhide the proper name, and you'd have to use the qualified name to solve the problem
DoSomething(int mWords) {
Write(Foundation::mWords);
}
If both of your base classes had an mWords
member, as in
class Base {
public:
std::string mWords;
...
};
class Foundation {
public:
int mWords;
...
then in Child::DoSomething
the mWords
name would be ambiguous, and you'd have to do
DoSomething(int mWords) {
Write(Foundation::mWords);
}
to resolve the ambiguity.
But, again, in your specific example, where there's no ambiguity and no name hiding all this is completely unnecessary.