Sprockets 3 no longer generates gzipped versions of assets. According to this issue it is largely because they were rarely actually used.
You can bring back this functionality by gzipping assets yourself after precompilation, for example this example capistrano task by Xavier Noria uses find
to iterate over all the css and js files in your assets folder and then uses xargs
to pass them to gzip
:
namespace :deploy do
# It is important that we execute this after :normalize_assets because
# ngx_http_gzip_static_module recommends that compressed and uncompressed
# variants have the same mtime. Note that gzip(1) sets the mtime of the
# compressed file after the original one automatically.
after :normalize_assets, :gzip_assets do
on release_roles(fetch(:assets_roles)) do
assets_path = release_path.join('public', fetch(:assets_prefix))
within assets_path do
execute :find, ". \( -name '*.js' -o -name '*.css' \) -exec test ! -e {}.gz \; -print0 | xargs -r -P8 -0 gzip --keep --best --quiet"
end
end
end
end
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