Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
1.2k views
in Technique[技术] by (71.8m points)

delphi string leak

I'm working with Delphi XE, and writing an application that is using RemObjects SDK to communicate (in case that may be relevant). I have FastMM debug on, and sometimes (not always) when I close it gives a warning about a single "Unexpected Memory Leak". "An unexpected memory leak has occurred. The unexpected small block leaks are: 117-124 bytes: UnicodeString x 1". Very occasionally, I get x2 reported.

Now, my understanding is that Strings are reference counted, and since there is no other object involved to cause the leak, what might be the situation that could cause this to happen? In this StackOverflow question people cannot find a way to make a leak.

If there is no obvious way, then I will download the latest FastMM source (it appears not to be included with the XE source).

[Edit once resolved] The solution to finding this was to install FastMM source, and enable the FullDebugMode to get the stack trace.

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

When using typed constants and depending on finalization order, it used to be possible for FastMM to report a leak when there really isn't.

FastMM: Leaked memory reported where I believe it shouldn't.

In short, when the FinalizedFirst unit get's finalized, the SString constant get's freed. After finalization of the unit is done, the finalization of FinalizedLast get's called. In it is finalization, it call's the method LeakMemory of the FinalizedFirst method. The SString variable gets initialized again and doesn't get freed as the finalization of FinalizedFirst has already run.

FinalizedLast Unit

unit FinalizedLast;    

interface

uses FinalizedFirst;

implementation

initialization LeakMemory;
finalization LeakMemory;
end.

FinalizedFirst Unit

unit FinalizedFirst;

interface

procedure LeakMemory;

implementation

uses FinalizedLast;

procedure LeakMemory;
const
  SString: string = '';
begin
  //***** SString will get initialized once or twice depending on the
  // finalization order of units. If it get's initialized twice,
  // a memory leak is reported.
  if SString = '' then
  SString := 'FooBar';
end;
end.

Project LeakMemory

program LeakMemory;
uses
FastMM4 in 'FastMM4.pas',
Forms,
FinalizedFirst in 'FinalizedFirst.pas',
FinalizedLast in 'FinalizedLast.pas';

{$R *.RES}
begin

Application.Initialize;
Application.Run;

end.

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...