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language lawyer - What exact rules in the C++ memory model prevent reordering before acquire operations?

I have a question regarding the order of operations in the following code:

std::atomic<int> x;
std::atomic<int> y;
int r1;
int r2;
void thread1() {
  y.exchange(1, std::memory_order_acq_rel);
  r1 = x.load(std::memory_order_relaxed);
}
void thread2() {
  x.exchange(1, std::memory_order_acq_rel);
  r2 = y.load(std::memory_order_relaxed);
}

Given the description of std::memory_order_acquire on the cppreference page (https://en.cppreference.com/w/cpp/atomic/memory_order), that

A load operation with this memory order performs the acquire operation on the affected memory location: no reads or writes in the current thread can be reordered before this load.

it seems obvious that there can never be an outcome that r1 == 0 && r2 == 0 after running thread1 and thread2 concurrently.

However, I cannot find any wording in the C++ standard (looking at the C++14 draft right now), which establishes guarantees that two relaxed loads cannot be reordered with acquire-release exchanges. What am I missing?

EDIT: As has been suggested in the comments, it is actually possible to get both r1 and r2 equal to zero. I've updated the program to use load-acquire as follows:

std::atomic<int> x;
std::atomic<int> y;
int r1;
int r2;
void thread1() {
  y.exchange(1, std::memory_order_acq_rel);
  r1 = x.load(std::memory_order_acquire);
}
void thread2() {
  x.exchange(1, std::memory_order_acq_rel);
  r2 = y.load(std::memory_order_acquire);
}

Now is it possible to get both and r1 and r2 equal to 0 after concurrently executing thread1 and thread2? If not, which C++ rules prevent this?

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The standard does not define the C++ memory model in terms of how operations are ordered around atomic operations with a specific ordering parameter. Instead, for the acquire/release ordering model, it defines formal relationships such as "synchronizes-with" and "happens-before" that specify how data is synchronized between threads.

N4762, §29.4.2 - [atomics.order]

An atomic operation A that performs a release operation on an atomic object M synchronizes with an atomic operation B that performs an acquire operation on M and takes its value from any side effect in the release sequence headed by A.

In §6.8.2.1-9, the standard also states that if a store A synchronizes with a load B, anything sequenced before A inter-thread "happens-before" anything sequenced after B.

No "synchronizes-with" (and hence inter-thread happens-before) relationship is established in your second example (the first is even weaker) because the runtime relationships (that check the return values from the loads) are missing.
But even if you did check the return value, it would not be helpful since the exchange operations do not actually 'release' anything (i.e. no memory operations are sequenced before those operations). Neiter do the atomic load operations 'acquire' anything since no operations are sequenced after the loads.

Therefore, according to the standard, each of the four possible outcomes for the loads in both examples (including 0 0) is valid. In fact, the guarantees given by the standard are no stronger than memory_order_relaxed on all operations.

If you want to exclude the 0 0 result in your code, all 4 operations must use std::memory_order_seq_cst. That guarantees a single total order of the involved operations.


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