Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
621 views
in Technique[技术] by (71.8m points)

iphone - Retina display core graphics font quality

Trying to understand why am I getting low quality drawing with CGContextShowTextAtPoint? See attached image: img

The letter "W" is drawn using CGContextShowTextAtPoint on a CALayer and looks very pixelized. The button next to it is a standard button and looks high res as expected. I would like to get the text drawing to be hi-res.

enter image description here

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

By default, your CALayer is not rendering its Quartz content at the higher resolution of the Retina display screen. You can enable this using code like the following:

if ([layer respondsToSelector:@selector(setContentsScale:)])
{
    layer.contentsScale = [[UIScreen mainScreen] scale];
}

This will affect not just text rendering, but all of your Quartz drawing within CALayers, so you'll need to do this for all of your layers with custom Quartz content.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...