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javascript - Socket.io message event firing multiple times

I was trying to learn node and started creating a mashup with socket.io The message transportation have begin but I have run into some trouble.

The message event is firing multiple times leading to a single message appearing multiple times on the recipient's box. I have routed the socket to exports.chat and was wondering if that is causing the problem?

To narrow down the problem: the messages are firing the number of times = the sequence of connection of the client. That is, if a client connects second, his messages will fire twice. three times for the client connecting third.

Here is the code snippet:

exports.chat = function(io, pseudoArray, req, res){
    res.render('chat', {title: 'ChatPanel.'});

        var users = 0; 

        io.sockets.on('connection', function (socket) { // First connection
            users += 1; 
        //  reloadUsers(io, users); 

            socket.on('message', function (data) { // Broadcast the message to all
                if(pseudoSet(socket)) {
                    var transmit = {date : new Date().toISOString(), pseudo : returnPseudo(socket), message : data};
                    socket.broadcast.emit('message', transmit);
                    console.log("user "+ transmit['pseudo'] +" said ""+data+""");
                }
            });

            socket.set('pseudo', req.session.user, function(){
                pseudoArray.push(req.session.user);
                socket.emit('pseudoStatus', 'ok');
                console.log("user " + req.session.user + " connected");
            });

            socket.on('disconnect', function () { // Disconnection of the client
                users -= 1;
            //  reloadUsers();
                if (pseudoSet(socket)) {
                    var pseudo;
                    socket.get('pseudo', function(err, name) {
                        pseudo = name;
                    });
                    var index = pseudoArray.indexOf(pseudo);
                    pseudo.slice(index - 1, 1);
                }
            });
        });
};
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The whole part of socket.io code has to go outside external.chat function. Socket IO has to bind with the http/app server, you should not handle it within each request.

the messages are firing the number of times = the sequence of connection of the client

What essentially happening is, each time a new request arrives you are registering a event handler for message, hence it is fired as many times as the you have accessed chat URL.

io.socket.on('message', function (data) {...})

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