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c++ - Why do people write private-field getters returning a non-const reference?

We can all agree on public variables being bad for encapsulation and all that. However, I noticed a lot of code that does this type of stuff:

class foo {
private:
    int integer_;
    string someString_;
    // other variables
public:
    int& integer() { return integer_; }
    string& someString() { return someString_; }
    // other "functions"
}

int main() {
    foo f;
    f.integer() = 10;
    f.someString() = "something";
    return 0;
}

I have seen this being used in many places and I don't get why. Basically it returns a reference to the data and thus exposes it directly to the outside. So encapsulation is not really achieved, not from any perspective.

Why is this commonly used?

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There's a recurring mantra, that getter/setter functions should be used to encapsulate your data. Hence many (unexperienced or coffee-overloaded) programmers get the idea they should use something like:

int& integer() { return integer_; }

but that isn't much different from simply writing:

class foo {
public: // <<<
    int integer_;
    string someString_;
    // ...
};

Well, it adds a function call, but you cannot control what the client does with the reference.


If you really want to provide a getter function write:

const int& integer() const { return integer_; }

A corresponding setter function looks like:

void integer(const int& value) {
    integer_ = value;
}

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