I don't think there's any guarantee this will always work, but you can try setting focus to something that inherently doesn't accept keyboard input (such as a layout pane):
import javafx.application.Application;
import javafx.scene.Scene;
import javafx.scene.control.TextField;
import javafx.scene.layout.VBox;
import javafx.stage.Stage;
public class NoFocusTest extends Application {
@Override
public void start(Stage primaryStage) {
TextField tf1 = new TextField();
tf1.setPromptText("Enter something");
TextField tf2 = new TextField();
tf2.setPromptText("Enter something else");
VBox root = new VBox(5, tf1, tf2);
primaryStage.setScene(new Scene(root, 250, 150));
primaryStage.show();
root.requestFocus();
}
}
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