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android - Communication between view and ViewModel in MVVM with LiveData

What is a proper way to communicate between the ViewModel and the View, Google architecture components give use LiveData in which the view subscribes to the changes and update itself accordingly, but this communication not suitable for single events, for example show message, show progress, hide progress etc.

There are some hacks like SingleLiveEvent in Googles example but it work only for 1 observer. Some developers using EventBus but i think it can quickly get out of control when the project grows.

Is there a convenience and correct way to implement it, how do you implement it?

(Java examples welcome too)

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Yeah I agree, SingleLiveEvent is a hacky solution and EventBus (in my experience) always lead to trouble.

I found a class called ConsumableValue a while back when reading the Google CodeLabs for Kotlin Coroutines, and I found it to be a good, clean solution that has served me well (ConsumableValue.kt):

class ConsumableValue<T>(private val data: T) {
    private var consumed = false

    /**
     * Process this event, will only be called once
     */
    @UiThread
    fun handle(block: ConsumableValue<T>.(T) -> Unit) {
        val wasConsumed = consumed
        consumed = true
        if (!wasConsumed) {
            this.block(data)
        }
    }

    /**
     * Inside a handle lambda, you may call this if you discover that you cannot handle
     * the event right now. It will mark the event as available to be handled by another handler.
     */
    @UiThread
    fun ConsumableValue<T>.markUnhandled() {
        consumed = false
    }
}
class MyViewModel : ViewModel {
    private val _oneShotEvent = MutableLiveData<ConsumableValue<String>>()
    val oneShotEvent: LiveData<ConsumableValue<String>>() = _oneShotData

    fun fireEvent(msg: String) {
        _oneShotEvent.value = ConsumableValue(msg)
    }
}
// In Fragment or Activity
viewModel.oneShotEvent.observe(this, Observer { value ->
    value?.handle { Log("TAG", "Message:$it")}
})

In short, the handle {...} block will only be called once, so there's no need for clearing the value if you return to a screen.


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