Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
324 views
in Technique[技术] by (71.8m points)

javascript - Open the collapsible menu by default based on the id

I am making a nested menu and submenus and everything has been done as of now.. I am now in the need to make this collapsible menu to get opened by default based on the id given..

You could also take a look at the complete working code snippet below,

const loadMenu = () => Promise.resolve([{id:"1",name:"One",children:[{id:"1.1",name:"One - one",children:[{id:"1.1.1",name:"One - one - one"},{id:"1.1.2",name:"One - one - two"},{id:"1.1.3",name:"One - one - three"}]}]},{id:"2",name:"Two",children:[{id:"2.1",name:"Two - one"}]},{id:"3",name:"Three",children:[{id:"3.1",name:"Three - one",children:[{id:"3.1.1",name:"Three - one - one",children:[{id:"3.1.1.1",name:"Three - one - one - one",children:[{id:"3.1.1.1.1",name:"Three - one - one - one - one"}]}]}]}]},{id:"4",name:"Four"},{id:"5",name:"Five",children:[{id:"5.1",name:"Five - one"},{id:"5.2",name:"Five - two"},{id:"5.3",name:"Five - three"},{id:"5.4",name:"Five - four"}]},{id:"6",name:"Six"}]);

const openMenuId = "3.1.1.1";

const {Component, Fragment} = React;
const {Button, Collapse, Input} = Reactstrap;

class Menu extends Component {
  constructor(props) {
    super(props);
    this.state = {menuItems: []};
  }

  render() {
    return <MenuItemContainer menuItems={this.state.menuItems} />;
  }

  componentDidMount() {
    loadMenu().then(menuItems => this.setState({menuItems}));
  }
}

function MenuItemContainer(props) {
  if (!props.menuItems.length) return null;
  
  const renderMenuItem = menuItem =>
    <li key={menuItem.id}><MenuItem {...menuItem} /></li>;
    
  return <ul>{props.menuItems.map(renderMenuItem)}</ul>;
}
MenuItemContainer.defaultProps = {menuItems: []};

class MenuItem extends Component {
  constructor(props) {
    super(props);
    this.state = {isOpen: false};
    this.toggle = this.toggle.bind(this);
  }

  render() {
    let isLastChild = this.props.children ? false : true;
    return (
      <Fragment>
        <Button onClick={this.toggle}>{this.props.name}</Button>
        <Fragment>
          {isLastChild ? <Input type="checkbox" value={this.props.id} /> : ''}
        </Fragment>
        <Collapse isOpen={this.state.isOpen}>
          <MenuItemContainer menuItems={this.props.children} />
        </Collapse>
      </Fragment>
    );
  }

  toggle() {
    this.setState(({isOpen}) => ({isOpen: !isOpen}));
  }
}

ReactDOM.render(<Menu />, document.getElementById("root"));
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.4.1/css/bootstrap.min.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/reactstrap/8.4.1/reactstrap.min.js"></script>

<div id="root"></div>
See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)

What a great question! I really enjoyed coming up with a solution for this one.

As you wanted to give an initial state to both the menu state and the checkbox state, I think that controlling the state of both on the <Menu> level (or even higher!) is a good idea. This not only makes it easy to define an initial state from a parent, but it also grants you more flexibility if you need some more complicated menu or checkbox behavior in the future.

Since the structure of the menus is recursive, I think that having a recursive structure for the menu state works pretty well. Before I go into the code, here's a short GIF which, I hope, helps explain what the state looks like:

Demo

Video showing menu three columns: the menu, the menu state as JSON, and the checkbox state as JSON. As menus and checkboxes are clicked, the states update.

Here's the playground snippet:

const loadMenu = () =>
  Promise.resolve([
    {
      id: "1",
      name: "One",
      children: [
        {
          id: "1.1",
          name: "One - one",
          children: [
            { id: "1.1.1", name: "One - one - one" },
            { id: "1.1.2", name: "One - one - two" },
            { id: "1.1.3", name: "One - one - three" }
          ]
        }
      ]
    },
    { id: "2", name: "Two", children: [{ id: "2.1", name: "Two - one" }] },
    {
      id: "3",
      name: "Three",
      children: [
        {
          id: "3.1",
          name: "Three - one",
          children: [
            {
              id: "3.1.1",
              name: "Three - one - one",
              children: [
                {
                  id: "3.1.1.1",
                  name: "Three - one - one - one",
                  children: [
                    { id: "3.1.1.1.1", name: "Three - one - one - one - one" }
                  ]
                }
              ]
            }
          ]
        }
      ]
    },
    { id: "4", name: "Four" },
    {
      id: "5",
      name: "Five",
      children: [
        { id: "5.1", name: "Five - one" },
        { id: "5.2", name: "Five - two" },
        { id: "5.3", name: "Five - three" },
        { id: "5.4", name: "Five - four" }
      ]
    },
    { id: "6", name: "Six" }
  ]);

const { Component, Fragment } = React;
const { Button, Collapse, Input } = Reactstrap;

const replaceNode = (replacer, node, idPath, i) => {
  if (i <= idPath.length && !node) {
    // Not at target node yet, create nodes in between
    node = {};
  }
  if (i > idPath.length) {
    // Reached target node
    return replacer(node);
  }

  // Construct ID that matches this depth - depth meaning
  // the amount of dots in between the ID
  const id = idPath.slice(0, i).join(".");
  return {
    ...node,
    // Recurse
    [id]: replaceNode(replacer, node[id], idPath, i + 1)
  };
};

const replaceNodeById = (node, id, visitor) => {
  // Pass array of the id's parts instead of working on the string
  // directly - easy way to handle multi-number ID parts e.g. 3.1.15.32
  return replaceNode(visitor, node, id.split("."), 1);
};

const expandedNode = () => ({});
const unexpandedNode = () => undefined;

const toggleNodeById = (node, id) =>
  replaceNodeById(node, id, oldNode =>
    oldNode ? unexpandedNode() : expandedNode()
  );
const expandNodeById = (node, id) =>
  replaceNodeById(node, id, oldNode => expandedNode());

class Menu extends Component {
  constructor(props) {
    super(props);
    this.state = {
      menuItems: [],
      openMenus: {},
      checkedMenus: {}
    };
    this.handleMenuToggle = this.handleMenuToggle.bind(this);
    this.handleChecked = this.handleChecked.bind(this);
  }

  render() {
    const { menuItems, openMenus, checkedMenus } = this.state;

    return (
      <div
        style={{
          display: "flex",
          flexDirection: "row",
          columnCount: 3,
          justifyContent: "space-between"
        }}
      >
        <div style={{ paddingTop: "10px" }}>
          <MenuItemContainer
            openMenus={openMenus}
            menuItems={menuItems}
            onMenuToggle={this.handleMenuToggle}
            checkedMenus={checkedMenus}
            onChecked={this.handleChecked}
          />
        </div>
        <div style={{ padding: "10px", marginLeft: "auto" }}>
          <p>Menu state</p>
          <pre>{JSON.stringify(openMenus, null, 2)}</pre>
        </div>
        <div style={{ padding: "10px", width: "177px" }}>
          <p>Checkbox state</p>
          <pre>{JSON.stringify(checkedMenus, null, 2)}</pre>
        </div>
      </div>
    );
  }

  componentDidMount() {
    const { initialOpenMenuId, initialCheckedMenuIds } = this.props;

    loadMenu().then(menuItems => {
      const initialMenuState = {};
      this.setState({
        menuItems,
        openMenus: expandNodeById(initialMenuState, initialOpenMenuId),
        checkedMenus: initialCheckedMenuIds.reduce(
          (acc, val) => ({ ...acc, [val]: true }),
          {}
        )
      });
    });
  }

  handleMenuToggle(toggledId) {
    this.setState(({ openMenus }) => ({
      openMenus: toggleNodeById(openMenus, toggledId)
    }));
  }

  handleChecked(toggledId) {
    this.setState(({ checkedMenus }) => ({
      checkedMenus: {
        ...checkedMenus,
        [toggledId]: checkedMenus[toggledId] ? unexpandedNode() : expandedNode()
      }
    }));
  }
}

function MenuItemContainer({
  openMenus,
  onMenuToggle,
  checkedMenus,
  onChecked,
  menuItems = []
}) {
  if (!menuItems.length) return null;

  const renderMenuItem = menuItem => (
    <li key={menuItem.id}>
      <MenuItem
        openMenus={openMenus}
        onMenuToggle={onMenuToggle}
        checkedMenus={checkedMenus}
        onChecked={onChecked}
        {...menuItem}
      />
    </li>
  );

  return <ul>{menuItems.map(renderMenuItem)}</ul>;
}

class MenuItem extends Component {
  constructor(props) {
    super(props);
    this.handleToggle = this.handleToggle.bind(this);
    this.handleChecked = this.handleChecked.bind(this);
  }

  render() {
    const {
      children,
      name,
      id,
      openMenus,
      onMenuToggle,
      checkedMenus,
      onChecked
    } = this.props;

    const isLastChild = !children;
    return (
      <Fragment>
        <Button onClick={isLastChild ? this.handleChecked : this.handleToggle}>
          {name}
        </Button>
        {isLastChild && (
          <Input
            addon
            type="checkbox"
            onChange={this.handleChecked}
            checked={!!checkedMenus[id]}
            value={id}
          />
        )}

        <Collapse isOpen={openMenus ? !!openMenus[id] : false}>
          <MenuItemContainer
            menuItems={children}
            // Pass down child menus' state
            openMenus={openMenus && openMenus[id]}
            onMenuToggle={onMenuToggle}
            checkedMenus={checkedMenus}
            onChecked={onChecked}
          />
        </Collapse>
      </Fragment>
    );
  }

  handleToggle() {
    this.props.onMenuToggle(this.props.id);
  }

  handleChecked() {
    this.props.onChecked(this.props.id);
  }
}

ReactDOM.render(
  <Menu initialOpenMenuId="3.1.1.1" initialCheckedMenuIds={["3.1.1.1.1"]} />,
  document.getElementById("root")
);
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/4.4.1/css/bootstrap.min.css" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/react/16.6.3/umd/react.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/react-dom/16.6.3/umd/react-dom.production.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/reactstrap/8.4.1/reactstrap.min.js"></script>

<div id="root"></div>

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...