When I read litb answer to this question, I learned that passing an array by reference allows us to obtain its size. I just played little bit with code, and tried to pass a "function" by reference and surprisingly (at least for me), this code compiles:
void execute( void (&func)() ) // func is passed by reference!
{
func();
}
Is there any difference between the last function, and this one:
void execute( void (*func)() ) // func is passed by pointer!
{
func();
}
I tried it using VC2008, and it produces different output in each case. The strange thing is that the compiler optimizes the code better in case of a function pointer:
void print()
{
std::cout << "Hello References!";
}
void execute( void (&func)() ) // optimized
{
func();
}
int main()
{
00291020 call print (291000h)
}
=========================================
// In this case, the compiler removes all function calls in the code!
void print() // optimized!
{
std::cout << "Hello Pointers!";
}
void execute( void (*func)() ) // optimized
{
func();
}
int main()
{
002F1005 push offset string "Hello References!" (2F2124h)
002F100A push eax
002F100B call std::operator<<<std::char_traits<char> > (2F1150h)
}
There has to be a difference, although I don't see it, right?
Note: the code was compiled using VC2008, with /O2
and /Ot
turned on.
EDIT:: I am really interested about any difference between function references and function pointers. I examined the produced assembly code just to see how it is translated in each case.
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…