I found a solution. I generate a Region from the path and use a RegionIterator to get Rects inside the Region. With this Rects i can calculate the whole area of the path.
private void calculateArea(Region region) {
RegionIterator regionIterator = new RegionIterator(region);
int size = 0; // amount of Rects
float area = 0; // units of area
Rect tmpRect= new Rect();
while (regionIterator.next(tmpRect)) {
size++;
area += tmpRect.width() * tmpRect.height();
}
log.d("Rect amount=" + size);
log.d("Area Size / units of area=" + area);
}
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