I've been chasing a memory leak (reported by 'valgrind --leak-check=yes') and it appears to be coming from ALSA. This code has been in the free world for some time so I'm guessing that it's something I'm doing wrong.
#include <stdio.h>
#include <stdlib.h>
#include <alsa/asoundlib.h>
int main (int argc, char *argv[])
{
snd_ctl_t *handle;
int err = snd_ctl_open( &handle, "hw:1", 0 );
printf( "snd_ctl_open: %d
", err );
err = snd_ctl_close(handle);
printf( "snd_ctl_close: %d
", err );
}
The output looks like this:
[root@aeolus alsa]# valgrind --leak-check=yes ./test2
==16296== Memcheck, a memory error detector
==16296== Copyright (C) 2002-2012, and GNU GPL'd, by Julian Seward et al.
==16296== Using Valgrind-3.8.1 and LibVEX; rerun with -h for copyright info
==16296== Command: ./test2
==16296==
snd_ctl_open: 0
snd_ctl_close: 0
==16296==
==16296== HEAP SUMMARY:
==16296== in use at exit: 22,912 bytes in 1,222 blocks
==16296== total heap usage: 1,507 allocs, 285 frees, 26,236 bytes allocated
==16296==
==16296== 4 bytes in 2 blocks are possibly lost in loss record 1 of 62
==16296== at 0x4007100: malloc (vg_replace_malloc.c:270)
==16296== by 0x340F7F: strdup (in /lib/libc-2.5.so)
==16296== by 0x624C6B5: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624CA5B: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624CD81: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624F311: snd_config_update_r (in /lib/libasound.so.2.0.0)
==16296== by 0x624FAD7: snd_config_update (in /lib/libasound.so.2.0.0)
==16296== by 0x625DA22: snd_ctl_open (in /lib/libasound.so.2.0.0)
==16296== by 0x804852F: main (test2.cpp:9)
and continues for some pages to
==16296== 2,052 bytes in 57 blocks are possibly lost in loss record 62 of 62
==16296== at 0x4005EB4: calloc (vg_replace_malloc.c:593)
==16296== by 0x624A268: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624A38F: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624CA33: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624CCC9: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624CD81: ??? (in /lib/libasound.so.2.0.0)
==16296== by 0x624F311: snd_config_update_r (in /lib/libasound.so.2.0.0)
==16296== by 0x624FAD7: snd_config_update (in /lib/libasound.so.2.0.0)
==16296== by 0x625DA22: snd_ctl_open (in /lib/libasound.so.2.0.0)
==16296== by 0x804852F: main (test2.cpp:9)
==16296==
==16296== LEAK SUMMARY:
==16296== definitely lost: 0 bytes in 0 blocks
==16296== indirectly lost: 0 bytes in 0 blocks
==16296== possibly lost: 22,748 bytes in 1,216 blocks
==16296== still reachable: 164 bytes in 6 blocks
==16296== suppressed: 0 bytes in 0 blocks
==16296== Reachable blocks (those to which a pointer was found) are not shown.
==16296== To see them, rerun with: --leak-check=full --show-reachable=yes
==16296==
==16296== For counts of detected and suppressed errors, rerun with: -v
==16296== ERROR SUMMARY: 56 errors from 56 contexts (suppressed: 19 from 8)
This came about as I'm using ALSA in a project and started seeing this huge leak...or at least the report of said leak.
So the question is: is it me, ALSA or valgrind that's having issues here?
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