1) Add a Resource Script file in the executable project.
IDR_DLL_BIN BINARY MOVEABLE PURE "..\debug\myextern.dll"
2) Compile RC file to RES file using the Resource Compiler:
rc.exe /fo "Release/mydll.res" ".mydll.rc"
If you are using Visual Studio, it will build the RES file and will also bind it with executable.
3) Find and load the resource from the executable:
bool ExtractResource(const HINSTANCE hInstance, WORD resourceID, LPCTSTR szFilename)
{
bool bSuccess = false;
try
{
// Find and load the resource
HRSRC hResource = FindResource(hInstance, MAKEINTRESOURCE(resourceID), _T(“BINARY”));
HGLOBAL hFileResource = LoadResource(hInstance, hResource);
// Open and map this to a disk file
LPVOID lpFile = LockResource(hFileResource);
DWORD dwSize = SizeofResource(hInstance, hResource);
// Open the file and filemap
HANDLE hFile = CreateFile(szFilename, GENERIC_READ | GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
HANDLE hFileMap = CreateFileMapping(hFile, NULL, PAGE_READWRITE, 0, dwSize, NULL);
LPVOID lpAddress = MapViewOfFile(hFileMap, FILE_MAP_WRITE, 0, 0, 0);
// Write the file
CopyMemory(lpAddress, lpFile, dwSize);
// Un-map the file and close the handles
UnmapViewOfFile(lpAddress);
CloseHandle(hFileMap);
CloseHandle(hFile);
}
catch(…)
{
// Whatever
}
return bSuccess;
}
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