I've got the following code
public void keyTyped(KeyEvent e) {
int i = e.getKeyChar();
for(int j = 0; j<numbers.length; j++) {
if(i!= numbers[j]){
panel.setStatus("player must use 1-5");
return;
}}
if(!panel.isValidAssign(row, col, i)){
panel.setStatus("invalid user move");
return;
}
panel.makeAssign(row, col, i);
}
I'm trying to receive the user input as number between 1 & 5.
So far I'm only receiving the unicode for each key whereas I need the actual number.
How do I change the code to reflect this?
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