Using Auto-Layout you should animate your constraints, not change the frame of objects.
I've mocked up a rough example of where to begin using constraints, which should solve your issue
Firstly you need to set the constraints of your basket view
Each object has to have at least 4 constraints set in order to be set properly.
See screenshot below, pressing the constraints icon at the bottom of the view I've chosen to set the width and height of the view, plus the left distance constraint.
You will then need to set the space to top of superview, see second screen shot.
Setting the constraint to top of superview
Once your constraints have been set up you set CTRL drag the top space to superview property to your header file like the screenshot below.
(you'll need to set your constraints within the view to accommodate your table objet etc too),
Now that this has been set up, please replace your code with the following and it should work fine
-(void)hideBasket{
self.topVerticalSpaceConstraint.constant = -312;
[UIView animateWithDuration:1.0 delay:0.0 options:UIViewAnimationOptionCurveEaseOut animations:^{
[self.view layoutIfNeeded];
} completion:^(BOOL finished) {
}];
}
-(void)showBasket{
self.topVerticalSpaceConstraint.constant = 0;
[UIView animateWithDuration:1.0 delay:0.0 options:UIViewAnimationOptionCurveEaseOut animations:^{
[self.view layoutIfNeeded];
} completion:^(BOOL finished) {
}];
}
Please note I've simply set the constant amount manually here to the size of the dummy view I made up, though you would of course change this to be the size of your view etc.
Please remember each of your views/objects should ideally have their constraints set, especially the UITableview within your drop-down view. Setting the table's height, width and top and left space constraints within the UIView will be enough.
If you want your view to be hidden from first load, with your viewDidload set the constraint to -valueOfHeightOfBasket
I hope this helps.
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