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c++ - different rand() results on Windows and Linux

I've noticed, that standard rand() function gives different results on Windows and Linux. Ofcourse I've used the same seed number (1234). Here are several first results:

WIN: 4068 213 12761 8758

LIN: 479142414 465566339 961126155 1057886067

My application requires that both platforms produce identical output. What are my options? Is there any good replacement for rand() that meets my requirement ?

thanks

PS. I used MSVC 2008 on Windows7, and gcc 4.1.2 on CentOS 5.5

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Boost has a wide range of RNGs, presumably with reproducible behaviour across platforms.


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