I want to disable or enable collision with object in unity 2d game based on its tag. Lets say I have object with tag "foo1" and objects with tag "foo2". If user choose to collide with objects "foo1" then it should not collide with objects "foo2".
How could I achieve this? I tried this:
void OnCollisionEnter(Object other)
{
if (other.tag == "foo1")
collider.enabled = false;
}
But this is not working for two reasons. First object has to have isTrigger set to true (this could not be set for objects that serves as ground) and if I disable entire collider then object will fall through ground.
I am new to unity and I will study it in more details but I am asking for quick help and maybe idea how to do this?
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