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mips - Is that true if we can always fill the delay slot there is no need for branch prediction?

I'm looking at the five stages MIPS pipeline (ID,IF,EXE,MEM,WB) in H&P 3rd ed. and it seems to me that the branch decision is resolved at the stage of ID so that while the branch instruction reaches its EXE stage, the second instruction after the branch can be executed correctly (can be fetched). But this leaves us the problem of possibly still wasting the 1st instruction soon after the branch instruction.

I also encountered the concept of branch delay slot, which means you want to fill the 1st instruction soon after the branch with something useful as well as "harmless" that whether the branch is taken or not the instruction is executed as desired and the 1st instruction after the branch is not wasted.

My question is, first of all, is my above understanding correct? If it's correct, then the problem comes from the concept of branch prediction, which seems to be trying to fill the first instruction with instruction from the predicted place that the program is going to. But if we can always find some instruction to fill the branch delay slot, we would not need the feature of branch prediction, right?

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For the classic MIPS (R2000) pipeline, the branch delay slot makes branch prediction useless as you perceive. (Technically, a design could combine a predictor/indicator of whether the delay slot instruction is a nop with a branch predictor. This would allow the nop to be skipped, modestly improving performance on a correct branch prediction.)

However, processor pipelines are often long and wide enough (and branch condition evaluation sufficiently delayed) that a single delay slot is not sufficient to fill the delay between when the post-branch instruction address is needed and the branch direction and target are known.

For example, a follow-on processor, the MIPS R4000, significantly lengthened the pipeline and as a result could not determine the location of the post-branch instruction early enough. The designers chose to use a simple static predict not-taken strategy.

If one did not care about binary compatibility, one could add more delay slots. However, finding useful instructions to fill such slots increases in difficulty as the number of slots increases. For certain loop-rich code, regularly filling two delay slots might be practical, and I think at least one DSP had two delay slots.

Branch prediction can also be used to decouple fetch from execution so that even if the condition cannot be evaluated (e.g., depending on the result of a high latency operation such as a data cache miss or a division), fetch can continue. Such decoupling could be used to generate instruction cache misses early (hiding some of their latency) and to reduce the impact of variable throughput at different stages (so an earlier stage can continue operating with maximum throughput when a later stage stalls or has reduced throughput and the buffered instructions can then hide later stalls or reduced throughput in the earlier stage).


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