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java - Android: Saving Picture to a File and Retrieving it

After taking a picture with my camera, I want to save it in that layout. I also want to save it to a File and be able to load that picture when I create the activity(so if i switch to a different activity and come back to this one). As of now, i can take the picture and display it, but if i switch activities more than once, the picture gets lost.I have the following relevant code:

I load my picture OnCreate using setImage():

private void setImage(){
    if (loadPicture("hello", bitmap) != null) {
        Toast.makeText(this, "not null", Toast.LENGTH_SHORT).show();
        imageView.setImageBitmap(loadPicture("hello", bitmap));
    }
}

private void takePicture(){
    Intent intent = new Intent("android.media.action.IMAGE_CAPTURE");
    File photo =
            new File(Environment.getExternalStorageDirectory(), "Pic.jpg");
    intent.putExtra(MediaStore.EXTRA_OUTPUT, Uri.fromFile(photo));
    imageUri = Uri.fromFile(photo);
    startActivityForResult(intent, 0);

}

public void onActivityResult(int requestCode, int resultCode, Intent data) {
    super.onActivityResult(requestCode, resultCode, data);
        Uri selectedImage = imageUri;
            getContentResolver().notifyChange(selectedImage, null);

            ContentResolver cr = getContentResolver();

            try {
                bitmap = android.provider.MediaStore.Images.Media
                        .getBitmap(cr, selectedImage);

                imageView.setImageBitmap(Bitmap.createScaledBitmap(bitmap, bitmap.getHeight()/2, bitmap.getWidth()/2, false));
                //**Where I save the picture**
                savePicture("hello", bitmap, getApplicationContext());


     }

private void savePicture(String filename, Bitmap b, Context ctx){
    try {
        ObjectOutputStream oos;
        FileOutputStream out;// = new FileOutputStream(filename);
        out = ctx.openFileOutput(filename, Context.MODE_PRIVATE);
        oos = new ObjectOutputStream(out);
        b.compress(Bitmap.CompressFormat.PNG, 100, oos);

        oos.close();
        oos.notifyAll();
        out.notifyAll();
        out.close();
    } catch (Exception e) {
        e.printStackTrace();
    }
}

private Bitmap loadPicture(String filename, Bitmap b){
    // Drawable myImage = null;
    try {
        FileInputStream fis = openFileInput(filename);
        ObjectInputStream ois = null;
        try {
            ois = new ObjectInputStream(fis);
        } catch (StreamCorruptedException e1) {
            e1.printStackTrace();
        } catch (IOException e1) {
            e1.printStackTrace();
        }
        // myImage = Drawable.createFromStream(ois, filename);
        b = BitmapFactory.decodeStream(ois);
        try {
            ois.close();
            fis.close();
        } catch (IOException e) {
            e.printStackTrace();
        }

    } catch (FileNotFoundException e) {
        e.printStackTrace();
    }
    // return myImage;
    return b;

}
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1 Answer

0 votes
by (71.8m points)

It sounds like your code works, but you are losing your image when the activity comes back. Loading your picture onPostResume() instead of onCreate() may be what you need. It feels like the activity lifecycle is the key to your problem. I have a couple of questions I will throw into comments.


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