I came across a socket programming tutorial in which it is quoted
"a pointer to a struct sockaddr_in can be cast to a pointer to a struct sockaddr and vice-versa"
I dont understand how can sockaddr_in be cast to sockaddr. Casting a pointer of Big type to Small type should give UD behavior.
struct sockaddr {
unsigned short sa_family; // address family, AF_xxx
char sa_data[14]; // 14 bytes of protocol address
};
struct sockaddr_in {
short int sin_family; // Address family, AF_INET
unsigned short int sin_port; // Port number
struct in_addr sin_addr; // Internet address
unsigned char sin_zero[8]; // Same size as struct sockaddr
};
How can the cast not be undefined? Isn't it unsafe to cast these to each other?
If i have a class A having only two ints and class B having 4 ints. And if i have a pointer of type B and i cast it to type A then sure i can fetch the first two elements. But if class A has 2 chars declared first and 2 ints declared later then the pointers would not right fetch the values since the object layout in this case would be different.
Edit 1:
class Anu
{
public:
char a;
int b;
Anu()
{
a='a';
}
};
class Anurag
{
public:
Anurag() { a=4;}
int a;
int b;
int c;
int d;
};
int main()
{
Anu objanu;
Anurag objanurag;
Anurag *ptrAnurag= &objanurag;
ptrAnurag= (Anurag*)&objanu;
cout<<ptrAnurag->a; //Some weird value here
return 0;
}
Assuming i change the example so that both classes have same size by adjusting the variables types...still the object layout might be different even though the size remains the same.
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