I am creating a Chat application with Java Sockets, and am getting the SocketException: socket closed
when closing the server. I receive the error even if I never attempt to connect clients- just stopping the server will have this socket closed exception.
I know what the error means, I'm trying to access the socket once it has already been closed, but I can't figure out why this would happen.
public ServerSocket server_socket;
new ConnectionThread(server_back_end);
class ConnectionThread extends Thread implements Runnable, Serializable
{
public ServerBackEnd server_back_end;
public ConnectionThread(ServerBackEnd server_back_end) /*constructor*/
{
this.server_back_end = server_back_end;
start();
}
@Override
public void run()
{
try
{
server_back_end.server_socket = new ServerSocket(8080);
server_back_end.server_front_end.display("<<SERVER STARTED>>");
while (server_back_end.running)
add_incoming_clients();
}
catch (Exception e)
{
e.printStackTrace(); //this gets thrown when I stop server
}
}//end run()
I think the problem is in the add_incoming_clients(), because when I comment out the call, it does not throw the error. Even though I am not dealing with any clients, something happens at the accept()
method:
public void add_incoming_clients() throws IOException, ClassNotFoundException
{
Socket client_socket = server_back_end.server_socket.accept(); //line 172
ClientInfo new_client = new ClientInfo(
new ObjectOutputStream(client_socket.getOutputStream()),
new ObjectInputStream(client_socket.getInputStream()));
//...
//...
}
Here is the code when I stop the server::
public void stop()
{
if (running)
try
{
running = false;
server_socket.close();
server_front_end.display("<<SERVER TERMINATED>>");
}
catch (IOException e)
{
System.out.println("stop server exception, is not the problem");
}
}//end stop()
Can someone explain what I must do to close it properly without an exception?
Here is the error (line 172 is the culprit it seems, but I don't understand why)
java.net.SocketException: socket closed
at java.net.DualStackPlainSocketImpl.accept0(Native Method)
at java.net.DualStackPlainSocketImpl.socketAccept(DualStackPlainSocketImpl.java:131)
at java.net.AbstractPlainSocketImpl.accept(AbstractPlainSocketImpl.java:409)
at java.net.PlainSocketImpl.accept(PlainSocketImpl.java:199)
at java.net.ServerSocket.implAccept(ServerSocket.java:545)
at java.net.ServerSocket.accept(ServerSocket.java:513)
at ConnectionThread.add_incoming_clients(ServerBackEnd.java:172)
at ConnectionThread.run(ServerBackEnd.java:159)
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…