If you have a trait with a lifetime bound, then implementors of the trait can participate in the same lifetime. Concretely, this allows you to store references with that lifetime. It is not a shortcut for specifying lifetimes on member methods, and difficulty and confusing error messages lie that way!
trait Keeper<'a> {
fn save(&mut self, v: &'a u8);
fn restore(&self) -> &'a u8;
}
struct SimpleKeeper<'a> {
val: &'a u8,
}
impl<'a> Keeper<'a> for SimpleKeeper<'a> {
fn save(&mut self, v: &'a u8) {
self.val = v
}
fn restore(&self) -> &'a u8 {
self.val
}
}
Note how both the struct and the trait are parameterized on a lifetime, and that lifetime is the same.
What would the non-trait versions of save()
and restore()
look like for SimpleKeeper<'a>
?
Very similar, actually. The important part is that the struct stores the reference itself, so it needs to have a lifetime parameter for the values inside.
struct SimpleKeeper<'a> {
val: &'a u8,
}
impl<'a> SimpleKeeper<'a> {
fn save(&mut self, v: &'a u8) {
self.val = v
}
fn restore(&self) -> &'a u8 {
self.val
}
}
And would they mean exactly the same thing as the the trait version?
Yep!
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