Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
178 views
in Technique[技术] by (71.8m points)

ios - Is There A Way To Disable ScrollView From Triggering a Sheets Interactive Dismissal?

I have an expandable bottom sheet that includes content inside of a scroll view. When I am sliding it up, I disable the scroll view and adjust the offset of the modal sheet via a DragGesture() and only enable the scroll view when the container modal is fully presented.

The problem comes up when I'm trying to swipe the modal down to dismiss it. If I start the swipe while the scroll view content is fully scrolled to the top, it "catches" and triggers the Apple sheet underneath (that is currently presenting my custom bottom sheet) to start the interactive dismissal.

Does anyone know of any way to specify that a particular scroll view NOT be allowed to trigger interactive dismissal, or any other potential methods around it?

Reference Code.

struct ExpandableBottomSheet: ViewModifier {
    
    enum ViewState {
        case full
        case half
    }
    
    @GestureState private var dragState = DragState.inactive
    @State private var positionOffset: CGFloat = 0.0
    @State private var viewState = ViewState.half
    @State private var scrollOffset: CGFloat = 0.0
    
    @Binding var isShow: Bool
    
    func body(content: Content) -> some View {
        GeometryReader { geometry in
            VStack {
                Spacer()
                
                HandleBar()
                
                ScrollView(.vertical) {
                   
                    GeometryReader { scrollViewProxy in
                        Color.clear.preference(key: ScrollOffsetKey.self, value: scrollViewProxy.frame(in: .named("scrollview")).minY)
                    }
                    .frame(height: 0)
                    
                    content
                    .offset(y: -self.scrollOffset)
                    .animation(nil)
                }
                .background(Color(.systemBackground))
                .cornerRadius(10, antialiased: true)
                .disabled(self.viewState == .half)
                .coordinateSpace(name: "scrollview")
                
            }
            .offset(y: geometry.size.height/2 + self.dragState.translation.height + self.positionOffset)
            .offset(y: self.scrollOffset)
            .animation(.interpolatingSpring(stiffness: 200.0, damping: 25.0, initialVelocity: 10.0))
            .edgesIgnoringSafeArea(.all)
            .onPreferenceChange(ScrollOffsetKey.self) { value in
                print("Preference ScrollOffsetKey Changed")
                if self.viewState == .full {
                    self.scrollOffset = value > 0 ? value : 0

                    if self.scrollOffset > 120 {
                        self.positionOffset = 0
                        self.viewState = .half
                        self.scrollOffset = 0
                    }
                }
            }
            .gesture(DragGesture()
                .updating(self.$dragState, body: { (value, state, transaction) in
                    print("Updating DragGesture: (value.translation)")
                    state = .dragging(translation: value.translation)
                    })
                .onEnded({ (value) in
                    if self.viewState == .half {
                        // Threshold #1
                        // Slide up and when it goes beyond the threshold
                        // change the view state to fully opened by updating
                        // the position offset
                        if value.translation.height < -geometry.size.height * 0.25 {
                            self.positionOffset = -geometry.size.height/2 + 50
                            self.viewState = .full
                        }
                        
                        // Threshold #2
                        // Slide down and when it goes pass the threshold
                        // dismiss the view by setting isShow to false
                        if value.translation.height > geometry.size.height * 0.3 {
                            self.isShow = false
                        }
                    }
                  
                })
            )
            
            
        }
    }
}

struct ScrollOffsetKey: PreferenceKey {
    typealias Value = CGFloat
    
    static var defaultValue = CGFloat.zero
    
    static func reduce(value: inout Value, nextValue: () -> Value) {
        value += nextValue()
    }
}

enum DragState {
    case inactive
    case pressing
    case dragging(translation: CGSize)
    
    var translation: CGSize {
        switch self {
        case .inactive, .pressing:
            return .zero
        case .dragging(let translation):
            return translation
        }
    }
    
    var isDragging: Bool {
        switch self {
        case .pressing, .dragging:
            return true
        case .inactive:
            return false
        }
    }
    
}
question from:https://stackoverflow.com/questions/66057259/is-there-a-way-to-disable-scrollview-from-triggering-a-sheets-interactive-dismis

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Answer

0 votes
by (71.8m points)
Waitting for answers

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome to OStack Knowledge Sharing Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...