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idisposable - C# conditional using block statement

I have the follow code but it is awkward. How could I better structure it? Do I have to make my consuming class implement IDisposable and conditionally construct the network access class and dispose it when I am done?

    protected void ValidateExportDirectoryExists()
    {
        if (useNetworkAccess)
        {
            using (new Core.NetworkAccess(username, password, domain))
            {
                CheckExportDirectoryExists();
            }
        }
        else
        {
            CheckExportDirectoryExists();
        }
    }
question from:https://stackoverflow.com/questions/4389686/c-sharp-conditional-using-block-statement

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1 Answer

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by (71.8m points)

One option, which is somewhat nasty but would work, based on the fact that the C# compiler calls Dispose only if the resource is non-null:

protected void ValidateExportDirectoryExists()
{
    using (useNetworkAccess 
               ? new Core.NetworkAccess(username, password, domain)
               : null)
    {
        CheckExportDirectoryExists();
    }
}

Another alternative would be to write a static method which returned either null or a NetworkAccess:

private Core.NetworkAccess CreateNetworkAccessIfNecessary()
{
    return useNetworkAccess
        ? new Core.NetworkAccess(username, password, domain)) : null;
}

Then:

protected void ValidateExportDirectoryExists()
{
    using (CreateNetworkAccessIfNecessary())
    {
        CheckExportDirectoryExists();
    }
}

Again, I'm still not sure I don't prefer the original... it really depends on how often you need this pattern.


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