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3ds max 怎么让某个模型不受观察角度的影响,始终固定在屏幕某个位置,保持大小和角度

3ds max 怎么让某个模型不受观察角度的影响,始终固定在屏幕某个位置,保持大小和角度


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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相机的位置 = 模型的位置 + 你设置的相机相对模型的偏移量,在动画循环的时候获取模型所在位置及时更新相机位置即可


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
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