You can easily accomplish this by creating your own window above the existing status bar.
Just create a simple subclass of UIWindow
with the following override of initWithFrame:
@interface ACStatusBarOverlayWindow : UIWindow {
}
@end
@implementation ACStatusBarOverlayWindow
- (id)initWithFrame:(CGRect)frame {
if ((self = [super initWithFrame:frame])) {
// Place the window on the correct level and position
self.windowLevel = UIWindowLevelStatusBar+1.0f;
self.frame = [[UIApplication sharedApplication] statusBarFrame];
// Create an image view with an image to make it look like a status bar.
UIImageView *backgroundImageView = [[UIImageView alloc] initWithFrame:self.frame];
backgroundImageView.image = [UIImage imageNamed:@"statusBarBackground.png"];
[self addSubview:backgroundImageView];
[backgroundImageView release];
// TODO: Insert subviews (labels, imageViews, etc...)
}
return self;
}
@end
You can now, for example in a view controller in your application, create an instance of your new class and make it visible.
overlayWindow = [[ACStatusBarOverlayWindow alloc] initWithFrame:CGRectZero];
overlayWindow.hidden = NO;
Be aware of messing with the window key status by using - (void)makeKeyAndVisible
or similar. If you make your main window (the UIWindow
in your Application Delegate) loose key status, you will encounter problems with scrolling scrollviews to top when tapping the status bar etc.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…