Simple answer:
- log messages are not printed, however you can stop at breakpoints, and then print everything using lldb.
- Run your app
- While the app is running, go to Debug -> Attach to process by PID or name
- Write the name of your extension (as bundle-id does not work!?), and click "Attach".
- Then run your extension with any way you can do this on your device.
- Wait for Xcode's debugger to stop the extension at breakpoint, but some may need to call
waitForDebugger
(which is a custom function, see logic below).
Wait For Debugger example
public static func isDebuggerAttached() -> Bool {
// Buffer for "sysctl(...)" call's result.
var info = kinfo_proc()
// Counts buffer's size in bytes (like C/C++'s `sizeof`).
var size = MemoryLayout.stride(ofValue: info)
// Tells we want info about own process.
var mib : [Int32] = [CTL_KERN, KERN_PROC, KERN_PROC_PID, getpid()]
// Call the API (and assert success).
let junk = sysctl(&mib, UInt32(mib.count), &info, &size, nil, 0)
assert(junk == 0, "sysctl failed")
// Finally, checks if debugger's flag is present yet.
return (info.kp_proc.p_flag & P_TRACED) != 0
}
@discardableResult
public static func waitForDebugger(_ timeout: Int = 30000) -> Bool {
var now: UInt64 = DispatchTime.now().uptimeNanoseconds
let begin = now
repeat {
if isDebuggerAttached() {
// Wait a little bit longer,
// because early breakpoints may still not work.
Thread.sleep(forTimeInterval: 3.0)
return true
}
Thread.sleep(forTimeInterval: 0.1)
now = DispatchTime.now().uptimeNanoseconds
} while Double(now - begin) / 1000000.0 < Double(timeout);
return false;
}
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