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rust - What is the difference between Copy and Clone?

This issue seems to imply it's just an implementation detail (memcpy vs ???), but I can't find any explicit description of the differences.

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Clone is designed for arbitrary duplications: a Clone implementation for a type T can do arbitrarily complicated operations required to create a new T. It is a normal trait (other than being in the prelude), and so requires being used like a normal trait, with method calls, etc.

The Copy trait represents values that can be safely duplicated via memcpy: things like reassignments and passing an argument by-value to a function are always memcpys, and so for Copy types, the compiler understands that it doesn't need to consider those a move.


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