I am attempting to understand Boost.Asio, with the intention of potentially implementing a signaling system using condition variables in conjunction with Boost.Asio.
I have seen the other StackOverflow questions boost asio asynchronously waiting on a condition variable, boost::asio async condition, and boost condition variable issue, but none of these questions/answers have satisfactorily touched on an essential question that I have: Is it true that, and/or is there a fundamental reason why, Boost.Asio is not applicable to, or a natural fit with, condition variables?
My thinking is that condition variables are internally implemented using operating-system level synchronization objects (for example, boost::thread::condition_variable on Windows uses a Windows OS semaphore). Because, to my current understanding, boost::asio::io_service is intended to encapsulate OS-level synchronization objects, condition variables would therefore seem to be a natural fit.
It is true that unlike file operations and socket operations, there is typically never a callback function at the operating system level associated with a signaled condition (I think - I am not sure about this). However, it would seem simple enough to implement such a callback handler within Boost.Asio by simply requiring the user to provide a callback function that is to be called when a condition variable is signaled - just as users must provide a completion handler routine for other boost::asio::io_service services.
For example (this is just a quick thought, not a complete prototype - it does not include sufficient parameters to deal with notify_one() vs. notify_all(), doesn't indicate how the service knows when to exit, and likely has other glaring omissions or flaws):
void condition_handler_function() {}
boost::asio::io_service service;
boost::mutex mut;
boost::condition_variable cond;
// The following class is **made up by me** - would such a class be a good idea?
boost::asio::io_service::condition_service
condserv(service, cond, mut, condition_handler_function);
condserv.async_wait_on_signal();
service.run(); // when condition variable is signaled by notify_one(),
// 'handler_function()' would be called
// ... in some other thread, later:
cond.notify_one(); // This would trigger 'handler_function()'
// in this theoretical code
Perhaps, if I tried to fill in the missing details noted above the code snippet, it would become clear to me that this could not work in a clean way. However, this effort is non-trivial.
Therefore, I would like to post the question here. Is there a good reason why condition variables are not supported by Boost.Asio?
ADDENDUM
I have changed the title of the post to reference "Event-based interface", since Tanner's answer, below, has clarified to me that it is really an Event-based interface that I am asking about (not really condition variables).
See Question&Answers more detail:
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