As others have mentioned, there is nothing in the C language that guarantees this, and it is dependent on your platform.
On most contemporary desktop platforms, the read/write to a word-sized, aligned location will be atomic. But that really doesn't solve your problem, due to processor and compiler re-ordering of reads and writes.
For example, the following code is broken:
Thread A:
DoWork();
workDone = 1;
Thread B:
while(workDone != 0);
ReceiveResultsOfWork();
Although the write to workDone
is atomic, on many systems there is no guarantee by the processor that the write to workDone
will be visible to other processors before writes done via DoWork()
are visible. The compiler may also be free to re-order the write to workDone
to before the call to DoWork()
. In both cases, ReceiveResultsOfWork()
might start working on incomplete data.
Depending on your platform, you may need to insert memory fences and so on to ensure proper ordering. This can be very tricky to get right.
Or just use locks. Much simpler, much easier to verify as correct, and in most cases more than performant enough.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…