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javascript - Display world map with no repeats

I'm currently using the Google Maps API for the first time. Essentially I wish to have the map zoomed out so that the whole world is displayed with no overlap (e.g. bits of a certain country are not repeated on either side of the map).

The closest I have found to my requirements is this SO question: Google Maps API V3: Show the whole world

However, the top answer on this question does not provide the full code required.

I have used the starter example from Google as the base for my HTML:

<!DOCTYPE html>
<html>
  <head>
    <meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
      <style type="text/css">
        html { height: 100% }
        body { height: 100%; margin: 0; padding: 0 }
        #map-canvas { height: 100% }
    </style>
    <script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCuP_BOi6lD7L6ZY7JTXRdhY1YEj_gcEP0&sensor=false">
    </script>
    <script type="text/javascript">
       function initialize() {
          var mapOptions = {
             center: new google.maps.LatLng(-34.397, 150.644),
             zoom: 1
          };
          var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
       }

       google.maps.event.addDomListener(window, 'load', initialize);
    </script>
  </head>
  <body>
   <div id="map-canvas"/>
  </body>
</html>

However, in the example provided in the question above a number of additional variables have been specified. My question is, where do I plug in the code from the question above to ensure that my world map is displayed correctly?

See Question&Answers more detail:os

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1 Answer

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by (71.8m points)

If you don't want any repeats, you need to control the minimum zoom allowed and the width of your map to be less than or equal to one width of of the base tiles at the minimum zoom level allowed on your map. At zoom zero, one width of the world is a single 256 x 256 pixel tile, each zoom level increases that by a factor of 2.

This will show one width of the map at zoom level 1 (512x512 map-canvas), you can change the height, but the width will need to be 256 at zoom 0, 512 at zoom 1, 1024 at zoom 2, etc:

<!DOCTYPE html>
<html>
  <head>
    <meta name="viewport" content="initial-scale=1.0, user-scalable=no" />
      <style type="text/css">
        html { height: 100% }
        body { height: 100%; margin: 0; padding: 0 }
        #map-canvas { height: 512px; width:512px;}
    </style>
    <script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?v=3&sensor=false">
    </script>
    <script type="text/javascript">
       function initialize() {
          var mapOptions = {
             center: new google.maps.LatLng(-34.397, 150.644),
             zoom: 1,
             minZoom: 1
          };
          var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
       }

       google.maps.event.addDomListener(window, 'load', initialize);
    </script>
  </head>
  <body>
   <div id="map-canvas"/>
  </body>
</html>

code snippet:

function initialize() {
  var mapOptions = {
    center: new google.maps.LatLng(-34.397, 150.644),
    zoom: 1,
    minZoom: 1
  };
  var map = new google.maps.Map(document.getElementById("map-canvas"), mapOptions);
}

google.maps.event.addDomListener(window, 'load', initialize);
html {
  height: 100%
}

body {
  height: 100%;
  margin: 0;
  padding: 0
}

#map-canvas {
  height: 512px;
  width: 512px;
}
<script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyCkUOdZ5y7hMm0yrcCQoCvLwzdM6M8s5qk"></script>
<div id="map-canvas"></div>

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