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c - Measuring Cache Latencies

So I am trying to measure the latencies of L1, L2, L3 cache using C. I know the size of them and I feel I understand conceptually how to do it but I am running into problems with my implementation. I am wondering if some of the other hardware intricacies like pre-fetching are causing issues.

#include <time.h>
#include <stdio.h>
#include <string.h>

int main(){
    srand(time(NULL));  // Seed ONCE
    const int L1_CACHE_SIZE =  32768/sizeof(int);
    const int L2_CACHE_SIZE =  262144/sizeof(int);
    const int L3_CACHE_SIZE =  6587392/sizeof(int);
    const int NUM_ACCESSES = 1000000;
    const int SECONDS_PER_NS = 1000000000;
    int arrayAccess[L1_CACHE_SIZE];
    int arrayInvalidateL1[L1_CACHE_SIZE];
    int arrayInvalidateL2[L2_CACHE_SIZE];
    int arrayInvalidateL3[L3_CACHE_SIZE];
    int count=0;
    int index=0;
    int i=0;
    struct timespec startAccess, endAccess;
    double mainMemAccess, L1Access, L2Access, L3Access;
    int readValue=0;

    memset(arrayAccess, 0, L1_CACHE_SIZE*sizeof(int));
    memset(arrayInvalidateL1, 0, L1_CACHE_SIZE*sizeof(int));
    memset(arrayInvalidateL2, 0, L2_CACHE_SIZE*sizeof(int));
    memset(arrayInvalidateL3, 0, L3_CACHE_SIZE*sizeof(int));

    index = 0;
    clock_gettime(CLOCK_REALTIME, &startAccess); //start clock
    while (index < L1_CACHE_SIZE) {
        int tmp = arrayAccess[index];               //Access Value from L2
        index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
        count++;                                           //divide overall time by this 
    }
    clock_gettime(CLOCK_REALTIME, &endAccess); //end clock
    mainMemAccess = ((endAccess.tv_sec - startAccess.tv_sec) * SECONDS_PER_NS) + (endAccess.tv_nsec - startAccess.tv_nsec);
    mainMemAccess /= count;

    printf("Main Memory Access %lf
", mainMemAccess);

    index = 0;
    count=0;
    clock_gettime(CLOCK_REALTIME, &startAccess); //start clock
    while (index < L1_CACHE_SIZE) {
        int tmp = arrayAccess[index];               //Access Value from L2
        index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
        count++;                                           //divide overall time by this 
    }
    clock_gettime(CLOCK_REALTIME, &endAccess); //end clock              
    L1Access = ((endAccess.tv_sec - startAccess.tv_sec) * SECONDS_PER_NS) + (endAccess.tv_nsec - startAccess.tv_nsec);
    L1Access /= count;

    printf("L1 Cache Access %lf
", L1Access);

    //invalidate L1 by accessing all elements of array which is larger than cache
    for(count=0; count < L1_CACHE_SIZE; count++){
        int read = arrayInvalidateL1[count]; 
        read++;
        readValue+=read;               
    }

    index = 0;
    count = 0;
    clock_gettime(CLOCK_REALTIME, &startAccess); //start clock
    while (index < L1_CACHE_SIZE) {
        int tmp = arrayAccess[index];               //Access Value from L2
        index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
        count++;                                           //divide overall time by this 
    }
    clock_gettime(CLOCK_REALTIME, &endAccess); //end clock
    L2Access = ((endAccess.tv_sec - startAccess.tv_sec) * SECONDS_PER_NS) + (endAccess.tv_nsec - startAccess.tv_nsec);
    L2Access /= count;

    printf("L2 Cache Acces %lf
", L2Access);

    //invalidate L2 by accessing all elements of array which is larger than cache
    for(count=0; count < L2_CACHE_SIZE; count++){
        int read = arrayInvalidateL2[count];  
        read++;
        readValue+=read;                        
    }

    index = 0;
    count=0;
    clock_gettime(CLOCK_REALTIME, &startAccess); //sreadValue+=read;tart clock
    while (index < L1_CACHE_SIZE) {
        int tmp = arrayAccess[index];               //Access Value from L2
        index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
        count++;                                           //divide overall time by this 
    }
    clock_gettime(CLOCK_REALTIME, &endAccess); //end clock
    L3Access = ((endAccess.tv_sec - startAccess.tv_sec) * SECONDS_PER_NS) + (endAccess.tv_nsec - startAccess.tv_nsec);
    L3Access /= count;

    printf("L3 Cache Access %lf
", L3Access);

    printf("Read Value: %d", readValue);

}

I start out by accessing a value in the array I want data from. This should obviously come from main memory because it the first access. The array is small (less than page size) so it should be copied into L1, L2, L3. I access value from the same array which should now be L1. I then access all the values from an array of the same size as L1 cache to invalidate data I want to access (so now it should just be in L2/3). Then I repeat this process for L2 and L3. The access times are clearly off though, which means I am doing something wrong...

I think there might be issues with the time it takes to clock (start and stop are going to take some time in ns and it will change when they are cached/unchached)

Can someone give me some pointers on what I might be doing wrong?

UPDATE1: So i amortized the cost of the timer by making lots of accesses, I fixed the size of my caches and I also took the advice to make a more complex indexing scheme to avoid fixed strides. Unfortunately the times are still off. They all seem to be coming for L1. I am thinking the issue might be with invalidating instead of accessing. Would a random vs LRU scheme affect the data being invalidated?

UPDATE2: Fixed the memset (Added L3 memset to invalidate data in L3 as well so first access starts at main memory) and indexing scheme, still no luck.

UPDATE3: I couldn't ever get this method to work but there were some good suggested answers and I posted a couple solutions of my own.

I also ran Cachegrind to view hit/miss

 ==6710== I   refs:      1,735,104
==6710== I1  misses:        1,092
==6710== LLi misses:        1,084
==6710== I1  miss rate:      0.06%
==6710== LLi miss rate:      0.06%
==6710== 
==6710== D   refs:      1,250,696  (721,162 rd   + 529,534 wr)
==6710== D1  misses:      116,492  (  7,627 rd   + 108,865 wr)
==6710== LLd misses:      115,102  (  6,414 rd   + 108,688 wr)
==6710== D1  miss rate:       9.3% (    1.0%     +    20.5%  )
==6710== LLd miss rate:       9.2% (    0.8%     +    20.5%  )
==6710== 
==6710== LL refs:         117,584  (  8,719 rd   + 108,865 wr)
==6710== LL misses:       116,186  (  7,498 rd   + 108,688 wr)
==6710== LL miss rate:        3.8% (    0.3%     +    20.5%  )


        Ir I1mr ILmr      Dr  D1mr  DLmr     Dw D1mw DLmw 

      .    .    .       .     .     .      .    .    .  #include <time.h>
      .    .    .       .     .     .      .    .    .  #include <stdio.h>
      .    .    .       .     .     .      .    .    .  #include <string.h>
      .    .    .       .     .     .      .    .    .  
      6    0    0       0     0     0      2    0    0  int main(){
      5    1    1       0     0     0      2    0    0      srand(time(NULL));  // Seed ONCE
      1    0    0       0     0     0      1    0    0      const int L1_CACHE_SIZE =  32768/sizeof(int);
      1    0    0       0     0     0      1    0    0      const int L2_CACHE_SIZE =  262144/sizeof(int);
      1    0    0       0     0     0      1    0    0      const int L3_CACHE_SIZE =  6587392/sizeof(int);
      1    0    0       0     0     0      1    0    0      const int NUM_ACCESSES = 1000000;
      1    0    0       0     0     0      1    0    0      const int SECONDS_PER_NS = 1000000000;
     21    2    2       3     0     0      3    0    0      int arrayAccess[L1_CACHE_SIZE];
     21    1    1       3     0     0      3    0    0      int arrayInvalidateL1[L1_CACHE_SIZE];
     21    2    2       3     0     0      3    0    0      int arrayInvalidateL2[L2_CACHE_SIZE];
     21    1    1       3     0     0      3    0    0      int arrayInvalidateL3[L3_CACHE_SIZE];
      1    0    0       0     0     0      1    0    0      int count=0;
      1    1    1       0     0     0      1    0    0      int index=0;
      1    0    0       0     0     0      1    0    0      int i=0;
      .    .    .       .     .     .      .    .    .      struct timespec startAccess, endAccess;
      .    .    .       .     .     .      .    .    .      double mainMemAccess, L1Access, L2Access, L3Access;
      1    0    0       0     0     0      1    0    0      int readValue=0;
      .    .    .       .     .     .      .    .    .  
      7    0    0       2     0     0      1    1    1      memset(arrayAccess, 0, L1_CACHE_SIZE*sizeof(int));
      7    1    1       2     2     0      1    0    0      memset(arrayInvalidateL1, 0, L1_CACHE_SIZE*sizeof(int));
      7    0    0       2     2     0      1    0    0      memset(arrayInvalidateL2, 0, L2_CACHE_SIZE*sizeof(int));
      7    1    1       2     2     0      1    0    0      memset(arrayInvalidateL3, 0, L3_CACHE_SIZE*sizeof(int));
      .    .    .       .     .     .      .    .    .  
      1    0    0       0     0     0      1    1    1      index = 0;
      4    0    0       0     0     0      1    0    0      clock_gettime(CLOCK_REALTIME, &startAccess); //start clock
    772    1    1     514     0     0      0    0    0      while (index < L1_CACHE_SIZE) {
  1,280    1    1     768   257   257    256    0    0          int tmp = arrayAccess[index];               //Access Value from L2
  2,688    0    0     768     0     0    256    0    0          index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
    256    0    0     256     0     0      0    0    0          count++;                                           //divide overall time by this 
      .    .    .       .     .     .      .    .    .      }
      4    0    0       0     0     0      1    0    0      clock_gettime(CLOCK_REALTIME, &endAccess); //end clock
     14    1    1       5     1     1      1    1    1      mainMemAccess = ((endAccess.tv_sec - startAccess.tv_sec) * SECONDS_PER_NS) + (endAccess.tv_nsec - startAccess.tv_nsec);
      6    0    0       2     0     0      1    0    0      mainMemAccess /= count;
      .    .    .       .     .     .      .    .    .  
      6    1    1       2     0     0      2    0    0      printf("Main Memory Access %lf
", mainMemAccess);
      .    .    .       .     .     .      .    .    .  
      1    0    0       0     0     0      1    0    0      index = 0;
      1    0    0       0     0     0      1    0    0      count=0;
      4    1    1       0     0     0      1    0    0      clock_gettime(CLOCK_REALTIME, &startAccess); //start clock
    772    1    1     514     0     0      0    0    0      while (index < L1_CACHE_SIZE) {
  1,280    0    0     768   240     0    256    0    0          int tmp = arrayAccess[index];               //Access Value from L2
  2,688    0    0     768     0     0    256    0    0          index = (index + tmp + ((index & 4) ? 28 : 36));   // on average this should give 32 element skips, with changing strides
    256    0    0     256     0     0      0    0    0          count++;                                           //divide overall time by this 
      .    .    .       .     .     .      .    .    .      }
      4    0    0       0     0     0      1    0    0      clock_gettime(CLOCK_REALTIME, &endAccess); //e

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1 Answer

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by (71.8m points)

I would rather try to use the hardware clock as a measure. The rdtsc instruction will tell you the current cycle count since the CPU was powered up. Also it is better to use asm to make sure always the same instructions are used in both measured and dry runs. Using that and some clever statistics I have made this a long time ago:

#include <stdlib.h>
#include <stdio.h>
#include <stdint.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <sys/mman.h>


int i386_cpuid_caches (size_t * data_caches) {
    int i;
    int num_data_caches = 0;
    for (i = 0; i < 32; i++) {

        // Variables to hold the contents of the 4 i386 legacy registers
        uint32_t eax, ebx, ecx, edx; 

        eax = 4; // get cache info
        ecx = i; // cache id

        asm (
            "cpuid" // call i386 cpuid instruction
            : "+a" (eax) // contains the cpuid command code, 4 for cache query
            , "=b" (ebx)
            , "+c" (ecx) // contains the cache id
            , "=d" (edx)
        ); // generates output in 4 registers eax, ebx, ecx and edx 

        // taken from http://download.intel.com/products/processor/manual/325462.pdf Vol. 2A 3-149
        int cache_type = eax & 0x1F; 

        if (cache_type == 0) // end of valid cache identifiers
            break;

        char * cache_type_string;
        switch (cache_type) {
            case 1: cache_type_string = "Data Cache"; break;
            case 2: cache_type_string = "Instruction Cache"; break;
            case 3: cache_type_string = "Unified Cache"; break;
            default: cache_type_string = "Unknown Type Cache"; break;
        }

        int cache_level = (eax >>= 5) & 0x7;

        int cache_is_self_initializing = (eax >>= 3) & 0x1; // does not need SW initialization
        int cache_is_fully_associative = (eax >>= 1) & 0x1;


        // taken from http://download.intel.com/products/processor/manual/325462.pdf 3-166 Vol. 2A
        // ebx contains 3 integers of 10, 10 and 12 bits respectively
        unsigned int cache_sets = ecx + 1;
        unsigned int cache_coherency_line_size = (ebx & 0xFFF) + 1;
        unsigned int cache_physical_line_partitions = ((ebx >>= 12) & 0x3FF) + 1;
        unsigned int cache_ways_of_associativity = ((ebx >>= 10) & 0x3FF) + 1;

        // Total cache size is the product
        size_t cache_total_size = cache_ways_of_associativity * cache_physical_line_partitions * cache_coherency_line_size * cache_sets;

        if (cache_type == 1 || cache_type == 3) {
            data_caches[num_data_caches++] = cache_total_size;
        }

        printf(
            "Cache ID %d:
"
            "- Level: %d
"
            "- Type: %s
"
            "- Sets: %d
"
            "- System Coherency Line Size: %d bytes
"
            "- Physical Line partitions: %d
"
            "- Ways of associativity: %d
"
            "- Total Size: %zu bytes (%zu kb)
"
            "- Is fully associative: %s
"
            "- Is Self Initializing: %s
"
            "
"
            , i
            , cache_level
            , cache_type_string
            , cache_sets
            , cache_coherency_line_size
            , cache_physical_line_partitions
            , cache_ways_of_associativity
            , cache_total_size, cache_total_size >> 10
            , cache_is_fully_associative ? "true" : "false"
            , cache_is_self_initializing ? "true" : "false"
        );
    }

    return num_data_caches;
}

int test_cache(size_t attempts, size_t lower_cache_size, int * latencies, size_t max_latency) {
    int fd = open("/dev/urandom", O_RDONLY);
    if (fd < 0) {
        perror("open");
        abort();
    }
    char * random_data = mmap(
          NULL
        , lower_cache_size
        , PROT_READ | PROT_WRITE
        , MAP_PRIVATE | MAP_ANON // | MAP_POPULATE
        , -1
        , 0
        ); // get some random data
    if (random_data == MAP_FAILED) {
        perror("mmap");
        abort();
    }

    size_t i;
    for (i = 0; i < lower_cache_size; i += sysconf(_SC_PAGESIZE)) {
        random_data[i] = 1;
    }


    int64_t random_offset = 0;
    while (attempts--) {
        // use processor clock timer for exact measurement
        random_offset += rand();
        random_offset %= lower_cache_size;
        int32_t cycles_used, edx, temp1, temp2;
        asm (
            "mfence
"        // memory fence
            "rdtsc
"         // get cpu cycle count
            "mov %%edx, %2
"
            "mov %%eax, %3
"
            "mfence
"        // memory fence
            "mov %4, %%al
"  // load data
            "mfence
"
            "rdtsc
"
            "sub %2, %%edx
" // substract cycle count
            "sbb %3, %%eax"     // substract cycle count
            : "=a" (cycles_used)
            , "=d" (edx)
            , "=r" (temp1)
            , "=r" (temp2)
            : "m" (random_data[random_offset])
            );
        // printf("%d
", cycles_used);
        if (cycles_used < max_latency)
            latencies[cycles_used]++;
        else 
            latencies[max_latency - 1]++;
    }

    munmap(random_data, lower_cache_size);

    return 0;
} 

int main() {
    size_t cache_sizes[32];
    int num_data_caches = i386_cpuid_caches(cache_sizes);

    int latencies[0x400];
    memset(latencies, 0, sizeof(latencies));

    int empty_cycles = 0;

    int i;
    int attempts = 1000000;
    for (i = 0; i < attempts; i++) { // measure how much overhead we have for counting cyscles
        int32_t cycles_used, edx, temp1, temp2;
        asm (
            "mfence
"        // memory fence
            "rdtsc
"         // get cpu cycle count
            "mov %%edx, %2
"
            "mov %%eax, %3
"
            "mfence
"        // memory fence
            "mfence
"
            "rdtsc
"
            "sub %2, %%edx
" // substract cycle count
            "sbb %3, %%eax"     // substract cycle count
            : "=a" (cycles_used)
            , "=d" (edx)
            , "=r" (temp1)
            , "=r" (temp2)
            :
            );
        if (cycles_used < sizeof(latencies) / sizeof(*latencies))
            latencies[cycles_used]++;
        else 
            latencies[sizeof(latencies) / sizeof(*latencies) - 1]++;

    }

    {
        int j;
        size_t sum = 0;
        for (j = 0; j < sizeof(latencies) / sizeof(*latencies); j++) {
            sum += latencies[j];
        }
        size_t sum2 = 0;
        for (j = 0; j < sizeof(latencies) / sizeof(*latencies); j++) {
            sum2 += latencies[j];
            if (sum2 >= sum * .75) {
                empty_cycles = j;
                fprintf(stderr, "Empty counting takes %d cycles
", empty_cycles);
                break;
            }
        }
    }

    for (i = 0; i < num_data_caches; i++) {
        test_cache(attempts, cache_sizes[i] * 4, latencies, sizeof(latencies) / sizeof(*latencies));

        int j;
        size_t sum = 0;
        for (j = 0; j < sizeof(latencies) / sizeof(*latencies); j++) {
            sum += latencies[j];
        }
        size_t sum2 = 0;
        for (j = 0; j < sizeof(latencies) / sizeof(*latencies); j++) {
            sum2 += latencies[j];
            if (sum2 >= sum * .75) {
                fprintf(stderr, "Cache ID %i has latency %d cycles
", i, j - empty_cycles);
                break;
            }
        }

    }

    return 0;

}

Output on my Core2Duo:

Cache ID 0:
- Level: 1
- Type: Data Cache
- Total Size: 32768 bytes (32 kb)

Cache ID 1:
- Level: 1
- Type: Instruction Cache
- Total Size: 32768 bytes (32 kb)

Cache ID 2:
- Level: 2
- Type: Unified Cache
- Total Size: 262144 bytes (256 kb)

Cache ID 3:
- Level: 3
- Type: Unified Cache
- Total Size: 3145728 bytes (3072 kb)

Empty counting takes 90 cycles
Cache ID 0 has latency 6 cycles
Cache ID 2 has latency 21 cycles
Cache ID 3 has latency 168 cycles

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