For Swift you have to implement this class:
import UIKit
class CopyableLabel: UILabel {
override init(frame: CGRect) {
super.init(frame: frame)
self.sharedInit()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
self.sharedInit()
}
func sharedInit() {
self.isUserInteractionEnabled = true
let gesture = UILongPressGestureRecognizer(target: self, action: #selector(self.showMenu))
self.addGestureRecognizer(gesture)
}
@objc func showMenu(_ recognizer: UILongPressGestureRecognizer) {
self.becomeFirstResponder()
let menu = UIMenuController.shared
let locationOfTouchInLabel = recognizer.location(in: self)
if !menu.isMenuVisible {
var rect = bounds
rect.origin = locationOfTouchInLabel
rect.size = CGSize(width: 1, height: 1)
menu.showMenu(from: self, rect: rect)
}
}
override func copy(_ sender: Any?) {
let board = UIPasteboard.general
board.string = text
let menu = UIMenuController.shared
menu.setMenuVisible(false, animated: true)
}
override var canBecomeFirstResponder: Bool {
return true
}
override func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
return action == #selector(UIResponderStandardEditActions.copy)
}
}
In your storyboard just subclass the UILabel
with CopyableLabel
class
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