Just to be clear, the recommendation is to create immutable global variables instead of in-line string constants (hard to refactor and no compile-time checking) or #defines (no compile-time checking). Here's how you might do so...
in MyConstants.h:
extern NSString * const MyStringConstant;
in MyConstants.m:
NSString * const MyStringConstant = @"MyString";
then in any other .m file:
#import "MyConstants.h"
...
[someObject someMethodTakingAString:MyStringConstant];
...
This way, you gain compile-time checking that you haven't mis-spelled a string constant, you can check for pointer equality rather than string equality[1] in comparing your constants, and debugging is easier, since the constants have a run-time string value.
[1] In this use, you are essentially using the pointer values as the constants. It just so happens that those particular integers also point to strings that can be used in the debugger
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