You can use these functions
see this code, you must add a timer to your form, and set this.timer1.Enabled = true;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace WindowsFormsApplication9
{
internal struct LASTINPUTINFO
{
public uint cbSize;
public uint dwTime;
}
public partial class Form1 : Form
{
[DllImport("User32.dll")]
public static extern bool LockWorkStation();
[DllImport("User32.dll")]
private static extern bool GetLastInputInfo(ref LASTINPUTINFO Dummy);
[DllImport("Kernel32.dll")]
private static extern uint GetLastError();
public static uint GetIdleTime()
{
LASTINPUTINFO LastUserAction = new LASTINPUTINFO();
LastUserAction.cbSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(LastUserAction);
GetLastInputInfo(ref LastUserAction);
return ((uint)Environment.TickCount - LastUserAction.dwTime);
}
public static long GetTickCount()
{
return Environment.TickCount;
}
public static long GetLastInputTime()
{
LASTINPUTINFO LastUserAction = new LASTINPUTINFO();
LastUserAction.cbSize = (uint)System.Runtime.InteropServices.Marshal.SizeOf(LastUserAction);
if (!GetLastInputInfo(ref LastUserAction))
{
throw new Exception(GetLastError().ToString());
}
return LastUserAction.dwTime;
}
public Form1()
{
InitializeComponent();
}
private void timer1_Tick(object sender, EventArgs e)
{
if (GetIdleTime() > 10000) //10 secs, Time to wait before locking
LockWorkStation();
}
private void Form1_Load(object sender, EventArgs e)
{
timer1.Start();
}
}
}
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