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extern - C#: Implementation of, or alternative to, StrCmpLogicalW in shlwapi.dll

For natural sorting in my application I currently P/Invoke a function called StrCmpLogicalW in shlwapi.dll. I was thinking about trying to run my application under Mono, but then of course I can't have this P/Invoke stuff (as far as I know anyways).

Is it possible to see the implementation of that method somewhere, or is there a good, clean and efficient C# snippet which does the same thing?

My code currently looks like this:

[SuppressUnmanagedCodeSecurity]
internal static class SafeNativeMethods
{
    [DllImport("shlwapi.dll", CharSet = CharSet.Unicode)]
    public static extern int StrCmpLogicalW(string psz1, string psz2);
}

public class NaturalStringComparer : IComparer<string>
{
    private readonly int modifier = 1;

    public NaturalStringComparer() : this(false) {}
    public NaturalStringComparer(bool descending)
    {
        if (descending) modifier = -1;
    }

    public int Compare(string a, string b)
    {
        return SafeNativeMethods.StrCmpLogicalW(a ?? "", b ?? "") * modifier;
    }
}

So, what I'm looking for is an alternative to the above class which doesn't use an extern function.

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I just implemented natural string comparison in C#, perhaps someone might find it useful:

public class NaturalComparer : IComparer<string>
{
   public int Compare(string x, string y)
   {
      if (x == null && y == null) return 0;
      if (x == null) return -1;
      if (y == null) return 1;

      int lx = x.Length, ly = y.Length;

      for (int mx = 0, my = 0; mx < lx && my < ly; mx++, my++)
      {
         if (char.IsDigit(x[mx]) && char.IsDigit(y[my]))
         {
            long vx = 0, vy = 0;

            for (; mx < lx && char.IsDigit(x[mx]); mx++)
               vx = vx * 10 + x[mx] - '0';

            for (; my < ly && char.IsDigit(y[my]); my++)
               vy = vy * 10 + y[my] - '0';

            if (vx != vy)
               return vx > vy ? 1 : -1;
         }

         if (mx < lx && my < ly && x[mx] != y[my])
            return x[mx] > y[my] ? 1 : -1;
      }

      return lx - ly;
   }
}

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