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queue - How do I implement a circular list (ring buffer) in C?

How do I implement a circular list that overwrites the oldest entry when it's full?

For a little background, I want to use a circular list within GWT; so using a 3rd party lib is not what I want.

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A very simple implementation, expressed in C. Implements a circular buffer style FIFO queue. Could be made more generic by creating a structure containing the queue size, queue data, and queue indexes (in and out), which would be passed in with the data to add or remove from the queue. These same routines could then handle several queues. Also note that this allows queues of any size, although speedups can be used if you use powers of 2 and customize the code further.

/* Very simple queue
 * These are FIFO queues which discard the new data when full.
 *
 * Queue is empty when in == out.
 * If in != out, then 
 *  - items are placed into in before incrementing in
 *  - items are removed from out before incrementing out
 * Queue is full when in == (out-1 + QUEUE_SIZE) % QUEUE_SIZE;
 *
 * The queue will hold QUEUE_ELEMENTS number of items before the
 * calls to QueuePut fail.
 */

/* Queue structure */
#define QUEUE_ELEMENTS 100
#define QUEUE_SIZE (QUEUE_ELEMENTS + 1)
int Queue[QUEUE_SIZE];
int QueueIn, QueueOut;

void QueueInit(void)
{
    QueueIn = QueueOut = 0;
}

int QueuePut(int new)
{
    if(QueueIn == (( QueueOut - 1 + QUEUE_SIZE) % QUEUE_SIZE))
    {
        return -1; /* Queue Full*/
    }

    Queue[QueueIn] = new;

    QueueIn = (QueueIn + 1) % QUEUE_SIZE;

    return 0; // No errors
}

int QueueGet(int *old)
{
    if(QueueIn == QueueOut)
    {
        return -1; /* Queue Empty - nothing to get*/
    }

    *old = Queue[QueueOut];

    QueueOut = (QueueOut + 1) % QUEUE_SIZE;

    return 0; // No errors
}

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