Which is the most elegant and modular way to chain animation in a Core Animation context?
I mean to do animations that starts just when other finished (for example, changing position
and then opacity
).. normal approach is to directly change properties:
layer.position = new_point;
layer.opacity = 0.0f;
but this will do them at the same time. I want to make one wait for the other.
And what about chaining animations for different objects? I've read about CATransaction
used like:
[CATransaction begin]
layer1.property = new_property;
[CATransaction begin]
layer2.property2 = new_property2;
[CATransaction commit];
[CATransaction commit];
but it doesn't seem to work..
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