This worked great in our application, allowing us to use a real Border and not mess around with Rectangles:
<Border BorderThickness="1,0,1,1">
<Border.BorderBrush>
<DrawingBrush Viewport="0,0,8,8" ViewportUnits="Absolute" TileMode="Tile">
<DrawingBrush.Drawing>
<DrawingGroup>
<GeometryDrawing Brush="Black">
<GeometryDrawing.Geometry>
<GeometryGroup>
<RectangleGeometry Rect="0,0,50,50" />
<RectangleGeometry Rect="50,50,50,50" />
</GeometryGroup>
</GeometryDrawing.Geometry>
</GeometryDrawing>
</DrawingGroup>
</DrawingBrush.Drawing>
</DrawingBrush>
</Border.BorderBrush>
<TextBlock Text="Content Goes Here!" Margin="5"/>
</Border>
Note that the Viewport determines the size of the dashes in the lines. In this case, it generates eight-pixel dashes. Viewport="0,0,4,4" would give you four-pixel dashes.
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