A table in Lua is a set of key-value mappings with unique keys. The pairs are stored in arbitrary order and therefore the table is not sorted in any way.
What you can do is iterate over the table in some order. The basic pairs
gives you no guarantee of the order in which the keys are visited. Here is a customized version of pairs
, which I called spairs
because it iterates over the table in a sorted order:
function spairs(t, order)
-- collect the keys
local keys = {}
for k in pairs(t) do keys[#keys+1] = k end
-- if order function given, sort by it by passing the table and keys a, b,
-- otherwise just sort the keys
if order then
table.sort(keys, function(a,b) return order(t, a, b) end)
else
table.sort(keys)
end
-- return the iterator function
local i = 0
return function()
i = i + 1
if keys[i] then
return keys[i], t[keys[i]]
end
end
end
Here is an example of use of such function:
HighScore = { Robin = 8, Jon = 10, Max = 11 }
-- basic usage, just sort by the keys
for k,v in spairs(HighScore) do
print(k,v)
end
--> Jon 10
--> Max 11
--> Robin 8
-- this uses an custom sorting function ordering by score descending
for k,v in spairs(HighScore, function(t,a,b) return t[b] < t[a] end) do
print(k,v)
end
--> Max 11
--> Jon 10
--> Robin 8
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